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Ranking the PS4's best action-adventure video games so far. These are the highest rated games currently available on the PlayStation 4. Support this channel by clicking the Amazon affiliate links.


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This is the newest game portrayal of our friendly neighborhood Spider-Man and it is indeed the best.
You can really enjoy the free-flowing, web-slinging movement of Spider-Man in this open world adventure.
Swing between buildings, run along walls, and vault over obstacles; this game really lets you feel like a superhero.
This is the newest game portrayal of our friendly neighborhood Spider-Man and it is indeed the best.
You can really enjoy the free-flowing, web-slinging movement of Spider-Man in this open world adventure.
Swing between buildings, run along walls, and vault over obstacles; this game really lets you feel like a superhero.
Best Spider-man game to date in terms of story and gameplay --Story: Peter Parker has been Spider-man for 8 years already, so no origin story with the radioactive spider or Uncle Ben's death although mentioned briefly in the story.
There's a nice mix of a dual lifestyle in this game as the story balance out Peter Parker's personal life with that of Spider-man; making the character you play more relatable and to switch things up so you don't get constant combat making for good pacing.
Plot minor spoilers, first few hours : Spider-man finally takes down the Kingpin and put him in jail.
As a result, a new villain arises in the form of Mister Negative.
Mister Negative or Martin Li also runs F.
Aside from the Mister Negative; you face other villains in Spider-man's rogue gallery like Shocker, Ace ventura game download free, Rhino, Scorpion, Dr.
Octopus, Vulture, Taskmaster and more.
These characters don't play a huge part in the story compared to Mister Negative and maybe one more villainbut the boss battles they're in are really fun.
Other villains are mentioned but not able to face against through phone conversations, collectables, and JJJ podcasts.
Guess they want to save it for potential sequel.
There is DLC announced for the Black Cat as of this review with two more to come after.
Web-slinging feel very natural once you get the hang of it, and way better than the Spider-man 2 game as you can more manual control.
You have to time your button presses to shoot out webs, calculate airtime, forward thrust and momentum.
It controls are very seamless once you get used to it.
Combat is very fast paced.
Very similar to the Batman Arkham games with it's attack, dodge when you get spider sense mechanic, but more room to maneuver around compared to batman due to Spider-man having more agility, speed and ability to web swing.
Combat is very fast, responsive and will not overwhelm you with options as these abilities will unlock gradually as you progress.
It's also not a button masher as some abilities require you to time button presses or hold buttons for few seconds during combos.
You can upgrade your suit and make gadgets by collecting in-game tokens by doing side objectives -There are 27 suits to collect.
To unlock suits to craft, you have to be a certain level and have materials or complete certain objectives.
If you 100% all side objectives you get this half naked spider-man suit where he's just in his underwear and a Spider-man mask.
Last level unlock suit is at level 50.
If you pre-order the game; the Spiderpunk suit, for example is unlocked from the get-go instead of having to wait till you reach level 16.
There are 3 empty spaces for 3 additional suits.
I assume it'll be included in the 3 planned story DLC for the game.
There's also QTE quick time events during cinematic sequences Taskmaster acts like the Riddler in the Batman Arkham games giving you various side quests around the map before you face him Game takes around 15-20 hours to complete depending on your skill and how fast you intend to rush through the main story campaign.
To collect everything and get platinum trophy it can take upwards to 40 hours.
Whatever format you play it on, the game looks amazing.
Has very good draw distance, and cinematic cutscenes.
If you are nitpicky and walk up to individualized objects, the textures may be off a bit.
Seeing the fast paced nature of the game, you most likely not have time to look around the over world anyway.
Regardless, one of the best looking PS4 games to date Voice acting is also very good.
Like the banter between Peter and Mary Jane.
Also get some fun laughs when you use the Quips tell jokes to enemies ability for the Comic Spider-man suit.
Overall, had a blast playing this game.
If you're a fan of Spider-man or super hero games in general; it's a must buy.
Best Spider-man game to date in terms of story and gameplay --Story: Peter Parker has been Spider-man for 8 years already, so no origin story with the radioactive spider or Uncle Ben's death although mentioned briefly in the story.
There's a nice mix of a dual lifestyle in this game as the story balance out Peter Parker's personal life with that of Spider-man; making the character you play more relatable and to switch things up so you don't get constant combat making for good pacing.
Plot minor spoilers, first few hours : Spider-man finally takes down the Kingpin and put him in jail.
As a result, a new villain arises in the form of Mister Negative.
Mister Negative or Martin Li also runs F.
Aside from the Mister Negative; you face other villains in Spider-man's rogue gallery like Shocker, Electro, Rhino, Scorpion, Dr.
Octopus, Vulture, Taskmaster and more.
These characters don't play a huge part in the story compared to Mister Negative and maybe one more villainbut the boss battles they're in are really fun.
Other villains are mentioned but not able to face against through phone conversations, collectables, and JJJ podcasts.
Guess they want to save it for potential sequel.
There is DLC announced for the Black Cat as of this review with two more to come after.
Web-slinging feel very natural once you get the hang of it, and way better than the Spider-man 2 game as you can more manual control.
You have to time your button presses to shoot out webs, calculate airtime, forward thrust and momentum.
It controls are very seamless once you get used to it.
Combat is very fast paced.
Very similar to the Batman Arkham games with it's attack, dodge when you get spider sense mechanic, but more room to maneuver around compared to batman due to Spider-man having more agility, speed and ability to web swing.
Combat is very fast, responsive and will not overwhelm you with options as these abilities will unlock gradually as you progress.
It's also not a button masher as some abilities require you to time button presses or hold buttons for few seconds during combos.
You can upgrade your suit and make gadgets by collecting in-game tokens by doing side objectives -There are 27 suits to collect.
To unlock suits to craft, you have to be a certain level and have materials or complete certain objectives.
If you 100% all side objectives you get this half naked spider-man suit where he's just in his underwear and a Spider-man mask.
Last level unlock suit is at level 50.
If you pre-order the game; the Spiderpunk suit, for example is unlocked from the get-go instead of having to wait till you reach level 16.
There are 3 empty spaces for 3 additional suits.
I assume it'll be included in the 3 planned story DLC for the game.
There's also QTE quick time events during cinematic sequences Taskmaster acts like the Riddler in the Batman Arkham games giving you various side quests around the map before you face him Game takes around 15-20 hours to complete depending on your skill and how fast you intend to rush through the main story campaign.
To collect everything and get platinum trophy it can take upwards to 40 hours.
Whatever format you play it on, the game looks amazing.
Has very good draw distance, and cinematic cutscenes.
If you are nitpicky and walk up to individualized objects, the textures may be off a bit.
Seeing the fast paced nature of the game, you most likely not have time to look around the over world anyway.
Regardless, one of the best looking PS4 games to date Voice acting is also very good.
Like the banter between Peter and Mary Jane.
Also get some fun laughs when you use the Quips tell jokes to enemies ability for the Comic Spider-man suit.
Overall, had a blast playing this game.
If you're a fan of Spider-man or super hero games in general; it's a must buy.
I pre-ordered from Best Buy and got the game early as a result.
When it comes to the character of Spider-Man, he's been my favorite superhero since a very young age and has remained so to this day.
Grew up with the 90s show, the Sam Raimi films, and the videogames share top adventure games for android free really from the PS1 Spider-Man game which many fondly remember.
I also grew up with Insomniac Games.
Ratchet and Clank is probably my favorite gaming IP along with the older God of War games.
So I went into this game with good expectations and my expectations were not only met but they were exceeded.
Here's my thoughts so far with the game: 1.
This game deals with an older version of Peter Parker which if you only go by MCU standards, you wouldn't know that Peter Parker is actually an adult in many of his incarnations.
Being that I'm about to turn 25 next month myself, this is one of the reasons I was looking forward to this.
I can identify with Peter whom in this game has to deal with many of the responsibilities that comes with being of age.
I can relate with the character more whom I believe is 23 years old in this game.
Peter and Mary Jane are both playable characters which is a good thing considering this isn't the first open world Spider-Man game.
Insomniac needed to add something new to distinguish this game from all the others that have come before it and this is one of the most enjoyable factors for me.
It's explained in the game that Peter left the Daily Bugle because he was tired of J.
Jonah Jameson badmouthing Spider-Man.
He works for Otto Octavious who has yet to become Dr.
Mary Jane on the other hand does work for the Daily Bugle in this version of the character.
She has scripted stealth sections in the game while Peter conducts minigames in Otto's laboratory.
It's a refreshing change of pace every time I get to play as either Peter or Mary Jane.
The characters are all well represented.
Now I'm not too far into the story mainly due to the fact that I've spent the large majority of my first few hours gathering collectibles which are used in the game's progression system to unlock new Suits, Suit mods, Combat maneuvers and other upgrades.
However from what I've gathered thus far, the developers at Insomniac are clearly fans of the characters from Spider-Man's mythos.
Wilson Fisk displays an extreme abhorrent and frustrated tone with Spider-Man.
Aunt May is the caring mother figure who is protective of Peter.
Otto is a friend to Peter and aids him in his fight against crime despite not knowing that Peter is Spider-Man.
And Spider-Man himself has plethora of witty comedic humerous banter specifically with his "Spider Cop" monologues.
The most interesting relationship in the game thus far however is between Peter and Mary Jane both of whom had been dating previous to the game's story but broke up.
The game's dialogue is clever and well written great adventure games for ps4 the narrative thus far is interesting.
I'm at the part just after you meet Shocker for the first time so I'm interested to see where the story goes from there.
The game's combat system is very reminiscent of Rocksteady's combat system from the Batman Arkham games but it's not exactly like it.
You attack with the square button, web with triangle, dodge with circle, and grab objects with the upper shoulder buttons simultaneously.
There are also many gadgets that you can unlock in the game which are also familiar to the Batman Arkham series.
The great thing about the game is that the controls are simple yet you can pull off so many different actions very easily and in a quick responsive manner.
The same goes for games adventure free nightmare traversal element which is my favorite part of the game.
The webslinging is PERFECT in this game.
The way the camera tracks Spider-Man is very unique.
The parkour element is great as well considering he'll automatically maneuver around fire escapes and signs attached to buildings when wall running.
You almost never get caught up on any object on the buildings which was a problem in the older open world Spider-Man games.
Combine the flawless traversal elements with the game's score which is reminiscent of Danny Elfman's work from the Sam Raimi films and you have the BEST Spider-Man webslinging experience gaming has to offer.
The last thing I want to mention is the collectibles which there are a good number of but it's not Assassin's Creed where there are hundreds of useless items.
There aren't 420 trophy items like the riddler trophies from the Batman Arkham games.
So far, there are just the backpack items, some voice recordings, and special buildings that you can take photos of such as Fisk Tower, the Cathedral reminiscent of Spider-Man 3, Empire State University, etc.
The backpack items are interesting because there are no walls of text with them like in most other games.
Instead, Spider-Man will narrate these items and how it relates to his history of being Spider-Man which he's been Spider-Man for 8 years before the start of this game.
These items range from Spider-Man's classic webshooters and his Spider-Tracer which look like they are from the 90s show to a restaurant menu Peter and Mary Jane used on their first date and a Peter's glasses he wore before he got his superpowers.
All in all, this is a fantastic game.
It's easily the best videogame I've played all year and I'm usually very critical of videogames.
A lot of attention to detail and care went into this much more than I originally anticipated.
I'm looking forward to seeing what the rest of the game has to offer.
Also, I have to give credit to the developers for making a proper map in the game where I can visually see where everything is on it no matter how small, an issue I had in other games such as Nier Automata and MGS V.
Insomniac continues to prove why they are among the best in the industry.
So, Marvel's Spider-Man or Spider-Man PS4 was released today a few minutes ago in fact but I've been playing the game since late afternoon yesterday.
I pre-ordered from Best Buy and got the game early as a result.
When it comes to the character of Spider-Man, he's been my favorite superhero since a very young age and has remained so to this day.
Grew up with the 90s show, the Sam Raimi films, and the videogames starting from the PS1 Spider-Man game which many fondly remember.
I also grew up with Insomniac Games.
Ratchet and Clank is probably my favorite gaming IP along with the older God of War games.
So I went into this game with good expectations and my expectations were not only met but they were exceeded.
Here's my thoughts so far with the game: 1.
This game deals with an older version of Peter Parker which if you only go by MCU standards, you wouldn't know that Peter Parker is actually an adult in many of his incarnations.
Being that I'm about to turn 25 next month myself, this is one of the reasons I was looking forward to this.
I can identify with Peter whom in this game has to deal with many of the responsibilities that comes with being of age.
I can relate with the character more whom I believe is 23 years old in this game.
Peter and Mary Jane are both playable characters which is a good thing considering this isn't the first open world Spider-Man game.
Insomniac needed to add something new to distinguish this game from all the others that have come before it and this is one of the most enjoyable factors for me.
It's explained in the game that Peter left the Daily Bugle because he was tired of J.
Jonah Jameson badmouthing Spider-Man.
He works for Otto Octavious who has yet to become Dr.
Mary Jane on the other hand does work for the Daily Bugle in this version of the character.
She has scripted stealth sections in the game while Peter conducts minigames in Otto's laboratory.
It's a refreshing change of pace every time I get to play as either Peter or Mary Jane.
The characters are all well represented.
Now I'm not too far into the story mainly due to the fact that I've spent the large majority of my first few hours gathering collectibles which are used in the game's progression system to unlock new Suits, Suit mods, Combat maneuvers and other upgrades.
However from what I've gathered thus far, the developers at Insomniac are clearly fans of the characters from Spider-Man's mythos.
Wilson Fisk displays an extreme abhorrent and frustrated tone with Spider-Man.
Aunt May is the caring mother figure who is protective of Peter.
Otto is a friend to Peter and aids him in his fight against crime despite not knowing that Peter is Spider-Man.
And Spider-Man himself has plethora of witty comedic humerous banter specifically with his "Spider Cop" monologues.
The most interesting relationship in the game thus far however is between Peter and Mary Jane both of whom had been dating previous to the game's story but broke up.
The game's dialogue is clever and well written and the narrative thus far is interesting.
I'm at the part just after you meet Shocker for the first time so I'm interested to see where the story goes from there.
The game's combat system is very reminiscent of Rocksteady's combat system from the Batman Arkham games but it's not exactly like it.
You attack with the square button, web with triangle, dodge with circle, and grab objects with the upper shoulder buttons simultaneously.
There are also many gadgets that you can unlock in the game which are also familiar to the Batman Arkham series.
The great thing about the game is that the controls are simple yet you can pull off so many different actions very easily and in a quick responsive manner.
The same goes for the traversal element which is my favorite part of the game.
The webslinging is PERFECT in this game.
The way the camera tracks Spider-Man is very unique.
The parkour element is great as well considering he'll automatically maneuver around fire escapes and signs attached to buildings when wall running.
You almost never get caught up on any object on the buildings which was a problem in the older open world Spider-Man games.
Combine the flawless traversal elements with the game's score which is reminiscent of Danny Elfman's work from the Sam Raimi films and you great adventure games for ps4 the BEST Spider-Man webslinging experience gaming has to offer.
The last thing I want to mention is the collectibles which there are a good number of but it's not Assassin's Creed where there are hundreds of useless items.
There aren't 420 trophy items like the riddler trophies from the Batman Arkham games.
So far, there are just the backpack items, some voice recordings, and special buildings that you can take photos of such as Fisk Tower, the Cathedral reminiscent of Spider-Man 3, Empire State University, etc.
The backpack items are interesting because there are no walls of text with them like in most other games.
Instead, Spider-Man will narrate these items and how it relates to his history of being Spider-Man which he's been Spider-Man for 8 years before the start of this game.
These items range from Spider-Man's classic webshooters and his Spider-Tracer which look like they are from the 90s show to a restaurant menu Peter and Mary Jane used on their first date and a Peter's glasses he wore before he got his superpowers.
All in all, this is a fantastic game.
It's easily the best videogame I've played all year and I'm usually very critical of videogames.
A lot of attention to detail and care went into this much more than I originally anticipated.
quite android game video adventure island are looking forward to seeing what the rest of the game has to offer.
Also, I have to give credit to the developers for making a proper map in the game where I can visually see where everything is on it no matter how small, an issue I had in other games such as Nier Automata and MGS V.
Insomniac continues to prove why they are among the best in the industry.
The best PS4 model for anyone who has, or is looking to upgrade to a 4K TV.
An excellent 4K capable product that is available at an affordable price.
The best PS4 model for anyone who has, or is looking to upgrade to a 4K TV.
The PS4 Pro is the best version of the PlayStation 4.
The PS4 Pro is the best version of the PlayStation 4.
Purchased New, received Used, already registered to another owner, with a game disc in the tray.
Purchased New, received Used, already registered to another owner, with a game disc in the tray.
Some reseller was trying to claim they sell a PS4 Pro "Enhanced" to charge more money for this hard-to-find item.
Why Sony has created this bizarre situation with understocking is beyond me; it just gives resellers more reason to jack up their prices.
Then there are the silly design features; only 2 USB outputs on the front the PS3 had 4 USB ports up front.
There is a third in the back, as if it is at all accessible.
What's the fun in making them impossible to find?
Finally, here we are in 2018 and Sony STILL hasn't created any new bluetooth specs for third party BT headphones or headsets.
All I wanted was to connect my AirPods to the Pro in order to listen to music.
Also, the BT implementation is lousy.
Even my iPhone has twice the range.
C'mon Sony, we are well beyond the 90's!
First off, there is only one PS4 Pro.
Some reseller was trying to claim they sell a PS4 Pro "Enhanced" to charge more money for this hard-to-find item.
Why Sony has created this bizarre situation with understocking is beyond me; it just gives resellers more reason to jack up their prices.
Then there are the silly design features; only 2 USB outputs on the front the PS3 had 4 USB ports up front.
There is a third in the back, as if it is at all accessible.
What's the fun in making them impossible to find?
Finally, here we are in 2018 and Sony STILL hasn't created any new bluetooth specs for third party BT headphones or headsets.
All I wanted was to connect my AirPods to the Pro in order to listen to music.
Also, the BT implementation is lousy.
Even my iPhone has twice the range.
C'mon Was game benji bananas adventures the, we are well beyond the 90's!
At its heart, it's simple enough: you head out into the wilderness, weak and poorly-equipped, to take on an array of powerful monsters.
It's the gorgeous open world, unusual approach to "leveling up", and wide range of opponents, that makes all the difference.
Rather than the usual approach of spending experience on advancing skills, you get stronger by upgrading your equipment using items from the monsters you defeat.
To defeat those monsters, you'll need to discover their weaknesses, take full advantage of that beautiful terrain, and have a fair amount of luck, especially in the early stages.
The control system has been improved and simplified from earlier games, making it more accessible to newcomers, and it's just as much fun playing solo or multiplayer.
Whichever you choose, expect to spend several dozen hours enjoying your new life as a Monster Hunter.
The Monster Hunter series has been incredibly popular over the years, and World is the latest and best.
At its heart, it's simple enough: you head out into the wilderness, weak and poorly-equipped, to take on an array of powerful monsters.
It's the gorgeous open world, unusual approach to "leveling up", and wide range of opponents, that makes all the difference.
Rather than the usual approach of spending experience on advancing skills, you get stronger by upgrading your equipment using items from the monsters you defeat.
To defeat those monsters, you'll need to discover their weaknesses, take full advantage of that beautiful terrain, and have a fair amount of luck, especially in the early stages.
The control system has been improved and simplified from earlier games, making it more accessible to newcomers, and it's just as much fun playing solo or multiplayer.
Whichever you choose, expect to spend several dozen hours enjoying your new life as a Monster Hunter.
I don't usually write reviews but the reviews here are so inexplicably salty that I had to get mine in.
First a response to comments about monsters being too hard etc.
That's kind what this game is.
You're literally fighting a bunch of Dark Souls bosses, sometimes multiple at once.
That's kinda the whole shtick here.
If that doesn't sound fun to you then this won't be your jam.
MH:W is a great game.
The combat is intense and fun.
The updates to the various weapon mechanics are phenomenal the hammer especially.
The quality of life changes from the old games make it so much more pleasant to play.
Yes in some regards that makes it 'easier' but really that comes from it being less frustrating in stupid ways.
Paintballs are gone, tracking now comes from finding signs of creatures and studying them.
So you don't have to spend needless time roaming the map.
Yes previously it was more 'difficult' and by difficult I mean 'boring and time consuming'.
Now you still need to find them, and sometimes that means running across other things you need to deal with, but it's much more direct.
Whetstones are infinite now.
I kind of get the complaint here, there's less punishment if you're.
Like you hit the hard shell you can't get through too much?
And as a mechanic you still have to find time to be able to use your whetstone.
If you're a new player looking at reviews be careful what you're reading as a lot of the negative click are just people being salty that they had to walk up hill both ways when they went to school.
The game is still tough, just not as frustrating.
The one major negative about the game, and I expect this is something that will get fixed, is the load times can be bad.
Doesn't ruin my enjoyment of the game, but it can certainly be annoying.
First a response to comments about monsters being too hard etc.
That's kind what this game is.
You're literally fighting a bunch of Dark Souls bosses, sometimes multiple at once.
That's kinda the whole shtick here.
If that doesn't sound fun to you then this won't be your jam.
MH:W is a great game.
The combat is intense and fun.
The updates to the various weapon mechanics are phenomenal the hammer especially.
The quality of life changes from the old games make it so much more pleasant to play.
Yes in some regards that makes it 'easier' but really that comes from it being less frustrating in stupid ways.
Paintballs are gone, tracking now comes from finding signs of creatures and studying them.
So you don't have to spend needless time roaming the map.
Yes previously it was more 'difficult' and by difficult I mean 'boring and time consuming'.
Now you still need to find them, and sometimes that means running across other things you need to deal with, but it's much more direct.
Whetstones are infinite now.
I kind of get the complaint here, there's less punishment if you're.
Like you hit the hard shell you can't get through too much?
And as a mechanic you still have to find time to be able to use your whetstone.
If you're a new player looking at reviews be careful what you're reading as a lot of the negative reviews are just people being salty that they had to walk up hill both ways when they went to school.
The game is still tough, just not as frustrating.
The one major negative about the game, and I expect this is something that will get fixed, is the load times can be bad.
Doesn't ruin my enjoyment of the game, but it can certainly be annoying.
I know that's not an exceptionally long time, but I just wanted to give you a pretty solid idea of where I am with this game and why my review may not be as in-depth as what you may be looking for.
Basically, what I'm hoping to give you here is a kind of idiots guide to Monster Hunter World with a splash of first impressions.
I want to start out by saying that I'm not a really big Monster Hunter fan.
At least, not before this game.
Not that I haven't played any of them, I did.
The original, Tri, Four.
But none of them really clicked to me.
This is a series I always wanted to get into but I found the grind to be very real and maybe at the points in my life in which I purchased this game I just wasn't the person who had the patience and understanding to know what the game was asking of me in order to really enjoy my time with it.
World kinda fixed that for me.
It's not a perfect game Though I did rate it five-stars based on sheer fun factor that has held me in for six hours straight with no real signs of letting go, making me really glad this game came out on a Friday but I find this to be the most accessible title in the series so far.
Don't get me wrong, it's still very much a Monster Hunter title.
There's lots of grinding, the bigger dinosaurs don't really seem phased much by your hits until you really put the hurt on them and you see them limp away, and you're gonna spend a lot of time going between quest areas to hub world, but it's honestly a great time.
I don't mind any of this as much as it used to bother me in past titles.
The small quests are things you can take to complete while you do bigger quests, such as collecting a few mushrooms while you're hunting down a big boss.
It really feels much better than it used to.
The gameworld has also changed from little areas with loading screens between them to one big, open, beautiful area you're free to roam around in.
It's seriously a lot of fun to ignore the missions for awhile and go on "Expeditions", a free-roaming experience where there's no time limit and you're encountering NPCs with little quests around the casino adventure />Doing click quests gets you points and upgrade runes for your armor, too, so there's a lot of reasons to do them alongside the story.
The main storyline itself seems lighthearted enough, too.
Not really doom and gloom so far, and not really in your face either.
Graphically the game is impressive.
The open world I mentioned before is big but manageable, and the lack of loading screens is a huuuuuge plus for me.
The armor and weapons are all so distinct and different that I really want to collect them all.
You can even get armor for your Palico, a cute little cat that acts as your companion and helps you in battle and picks stuff up for you while exploring, too.
In a weird way, the Palico reminds me a lot of Elizabeth from Bioshock Infinite.
They'll toss health and stuff your way when you need it, and they're never in the way.
As an added bonus, this constant companion helps the game not feel so lonely if you don't ever plan on playing online.
You'll get tossed into a hub world with other people playing, send and receive some "Guild Cards" Though what this accomplishes I absolutely don't know.
I could and should look it up.
You can pick to put quests on a board for people to join you, which is nice, but I haven't had anyone join my quests so far, other than to answer my SOS Beacon, a menu option that you can select during tough fights that will drop other players in to help you if they go to the quest giver and pick to be dropped into one You can either be dropped into a random SOS request or a specific one, depending on your needs or wants for monster parts, etc.
For solo players I'd say everything I've encountered so far is absolutely soloable, especially since having 2-4 players on a quest raises the difficulty for the monster, but as I'm so early in the game it's hard to tell if the entire game is like this too.
Anyway, the game is pretty fantastic.
World of Warcraft this game is not, so if you're after a more social experience to slaughter dinosaurs with friends or to have the social aspect be of any importance whatsoever, I'd say this game isn't for you.
A few other things that may turn you off from this game are enemies that take awhile to kill with no real indication at least early on in the game of how much health is left as you hit them for 15hp each hit, killing the same enemies over and over, no RPG leveling system so only your gear gets better instead of your damage as a player, and a sort of Destiny-esque online system with good matchmaking but no real emphasis on online play.
But if you like: - Dinosaurs Or hate them, since you'll be killing a lot of them - A lot of armor choices with very distinct looks and abilities - An honestly solid character creator - Killing large enemies with a pretty good array of upgradable weapons that change look based on the upgrade path you pick - Games that are fun with other people playing but aren't joyless without them - Boss hunting games - The Witcher contracts that had you slaying large enemies like the gryphon - The big enemies in Dragons Dogma - A cat as a best friend Then I fully recommend Monster Hunter World to you.
As someone who always wanted to get into this series and now finally can, I can say I'm honestly very excited with where the franchise could possibly head in the future if World is the first step in that direction.
I've spent about six hours with this game nonstop ever since I got it.
I know that's not an exceptionally long time, but I just wanted to give you a pretty solid idea of where I am with this game and why my review may not be as in-depth as what you may be looking for.
Basically, what I'm hoping to give you here is a kind of idiots guide to Monster Hunter World with a splash of first impressions.
I want to start out by saying that I'm not a really big Monster Hunter fan.
At least, not before this game.
Not that I haven't played any of them, I did.
The original, Tri, Four.
But none of them really clicked to me.
This is a series I always wanted to get into but I found the grind to be very real and maybe at the points in my life in which I purchased this game I just wasn't the person who had the patience and understanding to know what the game was asking of me in order to really enjoy my time with it.
World kinda fixed that for me.
It's not a perfect game Though I did rate it five-stars based on sheer fun factor that has held me in for six hours straight with no real signs of letting go, making me really glad this game came out on a Friday but I find this to be the most accessible title in the series so far.
Don't get me wrong, it's still very much a Monster Hunter title.
There's lots of grinding, the bigger dinosaurs don't really seem phased much by your hits until you really put the hurt on them and you see them limp away, and you're gonna spend a lot of time going between quest areas to hub world, but it's honestly a great time.
I don't mind any of this as much as it used to bother me in past titles.
The small quests are things you can take to complete while you do bigger quests, such as collecting a few mushrooms while you're hunting down a big boss.
It really feels much better than it used to.
The gameworld has also changed from little areas with loading screens between them to one big, open, beautiful area you're free to roam around in.
It's seriously a lot of fun to ignore the missions for awhile and go on "Expeditions", a free-roaming experience where there's no time limit and you're encountering NPCs with little quests around the area.
Doing small quests gets you points and upgrade runes for your armor, too, so there's a lot of reasons to do them alongside the story.
The main storyline itself seems lighthearted enough, too.
Not really doom and gloom so far, and not really in your face either.
Graphically the game is impressive.
The open world I mentioned before is big but manageable, and the lack of loading screens is a huuuuuge plus for me.
The armor and weapons are all so distinct and different that I really want to collect them all.
You can even get armor for your Palico, a cute little cat that acts as your companion and helps you in battle and picks stuff up for you while exploring, too.
In a weird way, the Palico reminds me a lot of Elizabeth from Bioshock Infinite.
They'll toss health and stuff your way when you need it, and they're never in the way.
As an added bonus, this constant companion helps the game not feel so lonely if you don't ever plan on playing online.
You'll get tossed into a hub world with other people playing, send and receive some "Guild Cards" Though what this accomplishes I absolutely don't know.
I could and should look it up.
You can pick to put quests on a board for people to join you, which is nice, but I haven't had anyone join my quests so far, other than to answer my SOS Beacon, a menu option that you can select during tough fights that will drop other players in to help you if they go to the quest giver and pick to be dropped into one You can either be dropped into a random SOS request or a specific one, depending on your needs or wants for monster parts, etc.
For solo players I'd say everything I've encountered so far is absolutely soloable, especially since having 2-4 players on a quest raises the difficulty for the monster, but as I'm so early in the game it's hard to tell if the entire game is like this too.
Anyway, the game is pretty fantastic.
World of Warcraft this game is not, so if you're after a more social experience to slaughter dinosaurs with friends or to have the social aspect be of any importance whatsoever, I'd say this game isn't for you.
A few other things that may turn you off from this game are enemies that take awhile to kill with no real indication at least early on in the game of how much health is left as you hit them for 15hp each hit, killing the same enemies over and over, no RPG leveling system so only your gear gets better instead of your damage as a player, and a sort of Destiny-esque online system with good matchmaking but no real emphasis on online play.
But if you like: - Dinosaurs Or hate them, since you'll be killing a lot of them - A lot of armor choices with very distinct looks and abilities - An honestly solid character creator - Killing large enemies with a pretty good array of upgradable weapons that change look based on the upgrade path you pick - Games that are fun with other people playing but aren't joyless without them - Boss hunting games - The Witcher contracts that had you slaying large enemies like the gryphon - The big enemies in Dragons Dogma - A cat as a best friend Then I fully recommend Monster Hunter World to you.
As someone who always wanted to get into this series and now finally can, I can say I'm honestly very excited with where the franchise could possibly head in the future if World is the first step in that direction.
Only reluctantly picked it up when learning all my friends were getting it.
After putting in around 50 hours, I'd say I'm starting to get what all the hype is about.
Most reviews out there are very positive, so I won't restate detailed gameplay info that's abundantly available.
But I will highlight one note that everyone warned me about - the game takes time to learn.
A LOT of time.
You NEED to understand this before buying the game.
Unless you're a MH veteran, the game's first impression seems like a clunky hack n' slash RPG.
Although there's lots of hacking and slashing, it's much more strategic than that.
And if you don't submit to the strategic aspect of the game, you will eventually rage quit.
On the flip side, you can thoroughly enjoy this game if you're the type of gamer who likes farming materials to craft better and better loot.
Amittedly, it's tough to enjoy the grind until you've invest 30+ hrs into learning the game.
I will say the process of connecting with friends to complete quests is terrible.
Being forced to watch cutscenes before playing with others is annoying.
You learn ways around the bizarre constraints such as launching investigations to do co-op expeditions, but palace slot adventure free is one aspect I really hope they patch to make more intuitive.
Overall - this is a good game that can become a great game, but only if you're willing to put time into learning how to play it.
I'm a complete newb to the Monster Hunter genre and honestly didn't care much for the beta when I tried it.
Only reluctantly picked it up when learning all my friends were getting it.
After putting in around 50 hours, I'd say I'm starting to get what all the hype is about.
Most reviews out there are very positive, so I won't restate detailed gameplay info that's abundantly available.
But I will highlight one note that everyone warned me about - the game takes time to learn.
A LOT of time.
You NEED to understand this before buying the game.
Unless you're a MH veteran, the game's first impression seems like a clunky hack n' slash RPG.
Although there's lots of hacking and slashing, it's much more strategic than that.
And if you don't submit to the strategic aspect of the game, you will eventually rage quit.
On the flip side, you can thoroughly enjoy this game if you're the type of gamer who likes farming materials to craft better and better loot.
Amittedly, it's tough to enjoy the grind until you've invest 30+ hrs into learning the game.
I will say the process of connecting with friends to complete quests is terrible.
Being forced to watch cutscenes before playing with others is annoying.
You learn ways around the bizarre constraints such as launching investigations to do co-op expeditions, but this is one aspect I really hope they patch to make more intuitive.
Overall - this is a good game that can become a great game, but only if you're willing to put time into learning how to play it.
Kingdom Hearts adventure game download atlantis brings the end of a story that started more than a decade ago, tying up Sora's story and delivering new characters, new enemies, and new worlds to discover and save.
Stop giving 1 and 2 star reviews because you didn't get a product code yet for a keyblade skin that has nothing to do with the quality of the game.
That is an Amazon issue, not a product issue.
EIT: This game is dope.
Stop giving 1 and 2 star reviews because you didn't get a product code yet for a keyblade skin that has nothing to do with the quality of the game.
That is an Amazon issue, not a product issue.
EIT: This game is dope.
I've waited 13 years as have many of you for this long delayed title.
The game play isn't bad, but it feels sparse in comparison to all the cut scenes filled with recent Disney hits.
Honestly it feels like Square Enix sat around, wondering how they could make more money for the mouse, rather than creating a game that will live up to the Kingdom Hearts name.
At times I felt more like I was watching a movie than actually playing a video game.
The first and second Kingdom Hearts had their cut scenes, but they also had story.
Story that didn't involve peddling Disney merchandise left and right and that's what this feels like.
With worlds pulled from the greatest hits track like Frozen, Tangled, Monsters Inc, Toy Story, and Pirates of the Caribbean it's lacking in any real story merit.
Sure the visuals are nice, but where is the game play experience and storytelling of the previous games?
The bottom line, if you didn't pre-order it than don't worry about getting it right now.
Wait for the price to drop.
It'll be equally disappointing regardless of when you play it.
I'll be honest, this game no matter how much I want to love it, is disappointing.
I've waited 13 years as have many of you for this long delayed title.
The game play isn't bad, but it feels sparse in comparison to all the cut scenes filled with recent Disney hits.
Honestly it feels like Square Enix sat around, wondering how they could make more money for the mouse, rather than creating a game that will live up to the Kingdom Hearts name.
At times I felt more like I was watching a movie than actually playing a video game.
The first and second Kingdom Hearts had their cut scenes, but they also had story.
Story that didn't involve peddling Disney merchandise left and right and that's what this feels like.
With read article pulled from the greatest hits track like Frozen, Tangled, Monsters Inc, Toy Story, and Pirates of the Caribbean it's lacking in any real story merit.
Sure the visuals are nice, but where is the game play experience and storytelling of the previous games?
The bottom line, if you didn't pre-order it than don't worry about getting it right now.
Wait for the price to drop.
It'll be equally disappointing regardless of when you play it.
I practically cried in rejoice for finally ending this saga after years of waiting.
Yes, there were the other games released over time, but I was waiting for a chance to play as Sora also Riku which didn't really happen again and go on another adventure.
I was ready for this saga to end and see what they had in store for us, I was ready to dive into the new Disney worlds that pushed Sora to find himself, I was ready to play as Riku whom I believe has gone on one difficult adventure.
I was ready for everything I thought Kingdom Hearts should be after loving 1 and 2 and even BBS.
I was ready for these people to finally get their closure and I along with them.
But no, that message, play free online adventure games now pity what I got.
Sure, the saga has ended and apparently there is more in store, but this was a let down in a major way.
Let's begin, shall we?
Pros: Gameplay: I think the gameplay can be fun at times and I love the keyblade transformations.
I think the game does well with those more so than I thought they would.
It's a little more floaty than I would like because I am more familiar with the fluid gameplay of KH2, however, I don't think it's too bad when going against large groups of enemies.
Graphics: While I think they are outdated for 2019 and the Ps4, I think they have come a long way since KH1 and 2 so it was definetly nice to see the gang a little more fleshed out.
However, that is really all the Pros I have.
Cons: Dialogue: The dialogue in this was such a headache.
If I hear someone mention "hearts" one more time, I'm going to start bashing my head against a wall.
We get it, your hearts, their hearts, the hearts, KINGDOM HEARTS!
What happened to all the character development over the last few games?
Story: The story has always been a mess, but I've accepted that mess and just loved getting together with the gang.
This time, the story is literally thrown at you in the last 2-3 hours of the game.
Characters were not given the redemption they should have gotten and some were used as a filler or even useless in the last battle.
After all that teasing and making them "stronger" what a disservice to them as a whole.
Reactions to them returning are not only lackluster, nobody is even really surprised when it happens.
It's more of a "here they are, this is what you wanted," and it doesn't give me closure nor did it seem to give the characters closure in a way it should have.
They're just thrown back in the game and we are supposed to accept that.
What a lazy piece of writing if you ask me.
All this build up for no reason.
The combat system is horrid and there is way too much going on.
With the number of skills I got, I was way too powerful and I was confused considering Sora was supposed to have lost all of his powers and needed to gain regain them.
Worlds: while large, they are pointless.
Besides a scene or two, none of the worlds do anything to move the story along and it's not as if Sora gained the power of waking through his visits to any of these new worlds.
Cutscenes: I get that this was replaced with dialogue text that used to occur in the old games, but I felt as if I was just watching a movie and only ending the cutscene just to fight.
What a pain the neck.
Final Fantasy Characters: No Final Fantasy characters and let me explain why this bothered me; they may not have pertained to the story all that much, but they did help Sora on his first journey and that is how he grew as a person.
They have been there since the beginning and knowing Sora is hardcore when caring about his friends, why would the Final Fantasy characters be removed?
Last Thoughts: There is just so much meat missing to this game.
There should have been more story progression during Sora's visits to the worlds, they should have let us, as the gamers, have the ability to change between Sora and Riku at one point like they did with DD because I would have loved to see what was going on.
They should have ditched some of these worlds because aparently they had no idea what they were doign with them.
They should have brought back the original characters from the game that have been with Sora and the gang since the beginning.
We as the fans deserve way more than what was delivered and I feel great adventure games for ps4 it was a rushed, incomplete game that should have taken more than 30 hours to complete.
There was way too much to wrap up only for it to be slapped together, horridly, within the last few hours of the game.
There was no challenge to this game and there should have been, there was no real closure to this game and there should have been.
There was no REAL character development for any of these people and there should have been; this is the last game in the saga.
Also, STOP redeming bad guys.
Let them be bad, they have a reason to be bad.
Manipluating the player into feeling bad for the Organization members was not something I enjoyed nor did I enjoy random cutscenes between each battle.
There's probably a bit I am missing, however, this is where I end my journey with Kingdom Hearts.
I love the game, love the characters, have loved the journey I took with them all, but I'm done waiting and I'm not dropping money unless I am certain I will like the game.
I went in wanting closure, got it, but I feel empty and kind of heartbroken with what I got.
It just wasn't what it should and could have been.
So, this is my review.
If you want to buy the game because you love the series, I say go for it because this is a reflection of how I felt about the game.
I would have still bought the https://grand-loto.ru/adventure/free-adventure-quest.html because I wanted to see the ending, but I don't think it was worth it at this point.
I love Kingdom Hearts.
I practically cried in rejoice for finally ending this saga after years of waiting.
Yes, there were the other games released over time, but I was waiting for a chance to play as Sora also Riku which didn't really happen again and go on another adventure.
I was ready for this saga to end and see what they had in store for us, I was ready to dive into the new Disney worlds that pushed Sora to find himself, I was ready to play as Riku whom I believe has gone on one difficult adventure.
I was ready for everything I thought Kingdom Hearts should be after loving 1 and 2 and even BBS.
I was ready for these people to finally get their closure and I along with them.
But no, that isn't what I got.
Sure, the saga has ended and apparently there is more in store, but this was a let down in a major way.
Let's begin, shall we?
Pros: Gameplay: I think the gameplay can be fun at times and I love the keyblade transformations.
I think the game does well with those more so than I thought they would.
It's a little more floaty than I would like because I am more familiar with the fluid gameplay of KH2, however, I don't think it's too bad when going against large groups of enemies.
Graphics: While I think they are outdated for 2019 and the Ps4, I think they have come a long way since KH1 and 2 so it was definetly nice to see the gang a little more fleshed out.
However, that is really all the Pros I have.
Cons: Dialogue: The dialogue in this was such a headache.
If I hear someone mention "hearts" one more time, I'm going to start bashing my head against a wall.
We get it, your hearts, their hearts, the hearts, KINGDOM HEARTS!
What happened to all the character development over the last few games?
Story: The story has always been a mess, but I've accepted that mess and just loved getting together with the gang.
This time, the story is literally thrown at you in the last 2-3 hours of the game.
Characters were not given the redemption they should have gotten and some were used as a filler or even useless in the last battle.
After all that teasing and making them "stronger" what a disservice to them as a whole.
Reactions to them returning are not only lackluster, nobody is even really surprised when it happens.
It's more of a "here they are, this is what you wanted," and it doesn't give me closure nor did it seem to give the characters closure in a way it should have.
They're just thrown back in the game and we are supposed to accept that.
What a lazy piece of writing if you ask me.
All this build up for no reason.
The combat system is horrid and there is way too much going on.
With the number of skills I got, I was way too powerful and I was confused considering Sora was supposed to have lost all of his powers and needed to gain regain them.
Worlds: while large, they are pointless.
Besides a scene or two, none of the worlds do anything to move the story along and it's not as if Sora gained the power of waking through his visits to any of these new worlds.
Cutscenes: I get that this was replaced with dialogue text that used to occur in the old games, but I felt as if I was just watching a movie and only ending the cutscene just to fight.
What a pain the neck.
Final Fantasy Characters: No Final Fantasy characters and let me explain why this bothered me; they may not have pertained to the story all that much, but they did help Sora on his first journey and that is how he grew as a person.
They have been there since the beginning and knowing Sora is hardcore when caring about his friends, why would the Final Fantasy characters be removed?
Last Thoughts: There is just so much meat missing to this game.
There should have been more story progression during Sora's visits to the worlds, they should have let us, as the gamers, have the ability to change between Sora and Riku at one point like they did with DD because I would have loved to see what was going on.
They should have ditched some of these worlds because aparently they had no idea what they were doign with them.
They should have brought back the original characters from the game that have been with Sora and the gang since the beginning.
We as the fans deserve way more than what was delivered and I feel that it was a rushed, incomplete game that should have taken more than 30 hours to complete.
There was way too much to wrap up only for it to be slapped together, horridly, within the last few hours of the game.
There was no challenge to this game and there should have been, there was no real closure to this game and there should have been.
There was no REAL character development for any of these people and there should have been; this is the last game in the saga.
Also, STOP redeming bad guys.
Let them be bad, they have a reason to be bad.
Manipluating the player into feeling bad for the Organization members was not something I enjoyed nor did I enjoy random cutscenes between each battle.
There's probably a bit I am missing, however, this is where I end my journey with Kingdom Hearts.
I love the game, love the characters, have loved the journey I took with them all, but I'm done waiting and I'm not dropping money unless I am certain I will like the game.
I went in wanting closure, got it, but I feel empty and kind of heartbroken with what I got.
It just wasn't what it should and could have been.
So, this is my review.
If you want to buy the game because you love the series, I say go for it because this is a reflection of how I felt about the game.
I would have still bought the game because I wanted to see the ending, but I don't think it was worth it at this point.
You play Deacon St.
John, a bounty hunter on a very loud motorcycle, in a breathtaking world filled with loss, friendship, madness, betrayal and love.
As the story unfolds, you choose the Deacons combat style.
While you can go in guns blazing, more often than not, a stealth approach is best to save on supplies and keep Deacon safe.
Days Gone is not a game that immediately jumps out as a stealth game.
You play Deacon St.
John, a bounty hunter on a very loud motorcycle, in a breathtaking world filled with loss, friendship, madness, betrayal and love.
As the story unfolds, you choose the Deacons combat style.
While you can go in guns blazing, more often than not, a stealth approach is best to save on supplies and keep Deacon safe.
Note: to the one star review complaining about melee not working, the tutorial was very clear.
You need to press on the joystick in the DIRECTION the enemy you want to hit is, and then press R2 at the same time.
And do not spam the r2 button or you will take unnecessary damage.
You need to time your swings appropriately.
I can't believe you gave the game one star because you failed to grasp such a simple mechanic.
Player incompetence has https://grand-loto.ru/adventure/free-online-hidden-object-adventure-games-full-version.html place in a review and it should never be the reason you give it one star.
Hate voting like that is just sad and pathetic and it turns potential customers away from what is one of the best zombie games in the genre.
It's typical 'sony exclusive' quality ala 'Uncharted' series or 'The Order 1886.
The hordes of Freakers are a sight to behold and the end-times 'Rest in Peace's cult aka Rippers are a nefarious entity that comes straight out of a Charlie Manson handbook.
I can't praise the game enough, or it's seamless blend of roleplaying and shooter mechanics.
The upgrade systems guarantee a varied number of paths that you can take your character on and the Oregonian high-desert setting is stunning in its own right, oozing with deadly charm and untold adventure.
Days Gone is, so far, one of the best in the zombie genre.
Fans of Dying Light and The Last of Us will LOVE Days Gone.
Note: to the one star review complaining about melee not working, the tutorial was very clear.
You need to press on the joystick in the DIRECTION the enemy you want to hit is, and then press R2 at the same time.
And do not spam the r2 button or you will take unnecessary damage.
You need to time your swings appropriately.
I can't believe you gave the game one star because you failed to grasp such a simple mechanic.
Player incompetence has no place in a review and it should never be the reason you give it one star.
Hate voting like that is just sad and pathetic and it turns potential customers away from what is one of the best zombie games in the genre.
It's typical 'sony exclusive' quality ala 'Uncharted' series or 'The Order 1886.
The hordes of Freakers are a sight to behold and the end-times 'Rest in Peace's cult are free casino com valuable Rippers are a nefarious entity that comes straight out of a Charlie Manson handbook.
I can't praise the game enough, or it's seamless blend of roleplaying and shooter mechanics.
The upgrade systems guarantee a varied number of paths that you can take your character on and the Oregonian high-desert setting is stunning in its own right, oozing with deadly charm and untold adventure.
Days Gone is, so far, one of the best in the zombie genre.
Fans of Dying Light and The Last of Us will LOVE Days Gone.
Over the shoulder third person gameplay, check.
But, PlayStation games are starting to feel as formulaic as Disney movies.
My oomph to play it is gone because there is NOTHING new here.
I guess I was just hoping for something new.
Days Gone is Uncharted is The Last of Us is Horizon, etc.
Over the shoulder third person gameplay, check.
But, PlayStation games are starting to feel as formulaic as Disney movies.
My oomph to play it is gone because there is NOTHING new here.
I guess I was just hoping for something new.
I got it today and instantly noticed some things that make gameplay frustrating.
The thing that made me list the used game for sale was the fact that you couldn't seem to save in the middle of missions.
In the options, it seemingly allows you to save, but if you die, you start back at the beginning of the mission.
At least this is the case in early game play.
Also, if a zombie freaker jumps on you, it has you spam certain buttons to knock them off.
Occasionally, it wouldn't work at all despite pushing them, then I would have to start all over at the beginning of the mission.
click here can't say for certain if this was just a problem in the early game, that would have resolved itself later in the game, but in the first mission, I cleared some optional stuff but then died half way through the mission and had to start over each time.
So I am not sure if it gets better as the game goes on, but the popping of hoods and trunks of cars to loot them is time consuming and tedious as well.
This game is getting listed to sell.
Hopefully this helps someone else.
I didn't enjoy this game for the few hours I played it.
This is sad, because it seems like it could be a fun game, although I have already read reviews about a sub par story as well.
I had trouble saving, looting process was really slow with animated scenes reminded me of the slow tedium of looting on Skyrim.
Not for me for sure.
Went back to try to play a bit more again the next day.
I had the Drifter Crossbow due to preorder.
One shot with the crossbow even a semi-inaccurate shot consistently kills freakers and humans.
Even a crossbow shot from quite a distance and with shoddy aiming only required one shot.
But a rifle I received pretty early on, took 5-6 decently aimed shots to take down a freaker.
With ammo so scarce, that is crazy.
At that moment, I knew I couldn't waste any more time with this game.
Wow, I see why there are so many complaints.
This game is cumbersome.
I got it today and instantly noticed some things that make gameplay frustrating.
The thing that made me list the used game for sale was the fact that you couldn't seem to save in the middle of missions.
In the options, it seemingly allows you to save, but if you die, you start back at the beginning of the mission.
At least this is the case in early game play.
Also, if a zombie freaker jumps on you, it has you spam certain buttons to knock them off.
Occasionally, it wouldn't work at all despite pushing them, then I would have to start all over at the beginning of the mission.
I can't say for certain if this was just a problem in the early game, that would have resolved itself later in the game, but in the first mission, I cleared some optional stuff but then died half way through the mission and had to start over each time.
So I am not sure if it gets better as the game goes on, but the popping of hoods and trunks of cars to loot them is time consuming and tedious as well.
This game is getting listed to sell.
Hopefully this helps someone else.
I didn't enjoy this game for the few hours I played it.
This is sad, because it seems like it could be a fun game, although I have already read reviews about a sub par story as well.
I had trouble saving, looting process was really slow with animated scenes reminded me of the slow tedium of looting on Skyrim.
Not for me for sure.
Went back to try to play a bit more again the next day.
I had the Drifter Crossbow due to preorder.
One shot with the crossbow even a semi-inaccurate shot consistently kills freakers and humans.
Even a crossbow shot from quite a distance and with shoddy aiming only required one shot.
But a rifle I received pretty early on, took 5-6 decently aimed shots to take down a freaker.
With ammo so scarce, that is crazy.
At that moment, I knew I couldn't waste any more time with this game.
Wow, I see why there are so many complaints.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
RiME is one-part puzzler, one-part 3D platformer, and another part depressing as you metaphorically work through the five stages of grief by solving various kinds of puzzles around an uninhabited island with a spirit guiding your path.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
RiME is one-part puzzler, one-part 3D platformer, and another part depressing as you metaphorically work through the five stages of grief by solving various kinds of puzzles around an uninhabited island with a spirit guiding your path.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
RiME is one-part puzzler, one-part 3D platformer, and another part depressing as you metaphorically work through the five stages of grief by solving various kinds of puzzles around an uninhabited island with a spirit guiding your path.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
I just finished the game and loved it.
RiME was created on Unreal Engine, and the graphics are gorgeous.
In addition, the soundtrack absolutely blew me away and brought me to tears near the end of the game.
I played it on the PS4 and noticed a few stutters and frame rate drops--more than I would be able to ignore.
In addition, the controls are a bit clunky, especially during climbing which there's a lot of in this game.
The actual gameplay is puzzle based, and relatively easy puzzles at that.
The times I got stuck were me overthinking the puzzles or not exploring the environment completely.
Speaking of the environment, it's big.
There are a lot of extra collectibles--I plan on replaying the game since I missed some, and there are points of no return for the stages, so it pays to be thorough.
If you liked Journey, give this game a shot!
I just finished the game and loved it.
RiME was created on Unreal Engine, and the graphics are gorgeous.
In addition, the soundtrack absolutely blew me away and brought me to tears near the end of the game.
I played it on the PS4 and noticed a few stutters and frame rate drops--more than I would be able to ignore.
In addition, the controls are a bit clunky, especially during climbing which there's a lot of in this game.
The actual gameplay is puzzle based, and relatively easy puzzles at that.
The times I got stuck were me overthinking the puzzles or not exploring the environment completely.
Speaking of the environment, it's big.
There are a lot of extra collectibles--I plan on replaying the game since I missed some, and there are points of no return for the stages, so it pays to be thorough.
If you liked Journey, give this game a shot!
I'll try, however haha.
The graphics and scenery are unreal, gorgeous and calming.
The puzzles vary from very simple great adventure games for ps4 decently moderate, great for someone like me who isn't the best at puzzle games.
The music is spot on, makes me feel the mood of the game rather than getting the feel from diaglogue.
I'm stunned and amazed all at once.
I ugly cried at the end, I won't even lie.
Many complained about having no background to the story, but that's part of the charm in this game.
Its very mysterious and you can find clues throughout the game by looking at paintings or bright scopes.
I enjoyed guessing and trying to paint my own picture, man oh man was I wrong in the end though lol.
The plot twist is still messing with me.
To anyone who has played Zelda, I highly recommend this game.
Get some tissues ready towards the end of the game.
You'll need them, trust me.
Words can not do this game justice.
I'll try, however haha.
The graphics and scenery are unreal, gorgeous and calming.
The puzzles vary from very simple to decently moderate, great for someone like me who isn't the best at puzzle games.
The music is spot on, makes me feel the mood of the game rather than getting the feel from diaglogue.
I'm stunned and amazed all at once.
I ugly cried at the end, I won't even lie.
Many complained about having no background to the story, but that's part of the charm in this game.
Its very mysterious and you can find clues throughout the game by looking at paintings or bright scopes.
I enjoyed guessing and trying to paint my own picture, man oh man was I wrong in the end though lol.
The plot twist is still messing with what mohawk bingo palace & class ii casino those />To anyone who has played Zelda, I highly recommend this game.
Get some tissues ready towards the end of the game.
You'll need them, trust me.
This beautifully written, emotionally harrowing story follows Amica and her little brother Hugo as you lead them through plague-ridden France.
Help keep them safe and avoid enemies, both human and rat, by keeping Amica and Hugo hidden in the shadows or guarded by light via some very compulsive game mechanics.
Being the newest game on our list is by no means the only thing A Plague Tale: Innocence has going for it.
This beautifully written, emotionally harrowing story follows Amica and her little brother Hugo as you lead them through plague-ridden France.
Help keep them safe and go here enemies, both human and rat, by keeping Amica and Hugo hidden in the shadows or guarded by light via some very compulsive game mechanics.
I was very excited about playing this game, SO EXCITED that I went ahead a pre-ordered it here on Amazon so I could play it on the day it released.
Unfortunately, it seems the manufacturer messed up somewhere along the line.
As it appears no one who has ordered via Amazon.
To make matters worse, the questions that I and other users have asked in regards to the missing pre-order content have been unanswered and DELETED.
Amazon Customer Service said the manufacturer was responsible for the Pre-Order DLC.
I was very excited about playing this game, SO EXCITED that I went ahead a pre-ordered it here on Amazon so I could play it on the day it released.
Unfortunately, it seems the manufacturer messed up somewhere along the line.
As it appears no one who has ordered via Amazon.
To make matters worse, the questions that I and other users have asked in regards to the missing pre-order content have been unanswered and DELETED.
Amazon Customer Service said the manufacturer was responsible for the Pre-Order DLC.
I love that games like this are still being made.
Like Vampyr last year.
It's not trying to be a AAA blockbuster.
Also, very easy to pick up and put down as a parentwith many automatic quick saves throughout the journey; i could turn it off any time i needed with VERY LITTLE to no back-tracking needed when i come back because of the frequency.
Gameplay: It's mostly a walking simulator with light puzzle elements; nothing too complex, but it does get a bit more in-depth later, but never too much so.
The game does hold your hand a bit with all the provisions of materials you'll need.
But i'm still giving this game a 5-star to compensate for a very ignorant reviewer giving it a 1-star just because they didn't get their DLC code from amazon when they expected it - wasted reviewbecause it tells a wonderful and gripping story.
I love how they talk as they're moving through the world as also featured in Last of Us and the newest god of war.
Definitely pick this game up if great adventure games for ps4 looking for a unique and interesting story with beautiful graphics and light puzzles.
It was everything i wanted it to be, and everything i expected it to be.
I love that games like this are still being made.
Like Vampyr last year.
It's not trying to be a AAA blockbuster.
Also, very easy to pick up and put down as a parentwith many automatic quick saves throughout the journey; i could turn it off any time i needed with VERY LITTLE to no back-tracking needed when i come back because of the frequency.
Gameplay: It's mostly a walking simulator with light puzzle elements; nothing too complex, but it does get a bit more in-depth later, but never too much so.
The game does hold your hand a bit with all the provisions of materials you'll need.
But i'm still giving this game a 5-star to compensate for a very ignorant reviewer giving it a 1-star just because they didn't get their DLC code from amazon when they expected it - wasted reviewbecause it tells a wonderful and gripping story.
I love how they talk as they're moving through the world as also featured in Last of Us and the newest god of war.
Definitely pick this game up if you're looking for a unique and interesting story with beautiful graphics and light puzzles.
Beautiful game gripping story!
The game is a re-imagining of the first game so it treads similar grounds as that game in terms of the storyline but it still feels fresh as the game play upgrades definitely make it worth playing.
The storyline is funny and zany and it's clear that the game doesn't take itself too seriously which is great these days for gamers who are tired of the mature storylines that are so commonplace these days.
There are a huge variety of weapons and each have their uses.
There is a leveling up system for both the characters and weapons which adds some grindability to the game as well as a new game + type mode which allows you to keep your weapons and play at a harder difficulty.
The only downside is that the game is relatively short but the lower price still makes it a great deal because I had a ton of fun playing this game.
It brought me back to the early days of gaming and showed me again why I loved games as a kid.
It's a simple third person shooter with great platforming and shooting mechanics that plays great and is a lot of fun throughout.
The game is a re-imagining of the first game so it treads similar grounds as that game in terms of the storyline but it still feels fresh as the game play upgrades definitely make it worth playing.
The storyline is funny and zany and it's clear that the game doesn't take itself too seriously which is great these days for gamers who are tired of the mature storylines that are so commonplace these days.
There are a huge variety of weapons and each have their uses.
There is a leveling up system for both the characters and weapons which adds some grindability to the game as well as a new game + type mode which allows you to keep your weapons and play at a harder difficulty.
The only downside is that the game is relatively short but the lower price still makes it a great deal because I had a ton of fun playing this game.
It brought me back to the early days of gaming and showed me again why I loved games as a kid.
It's a simple third person shooter with great platforming and shooting mechanics that plays great and is a lot of fun throughout.
I loved the puzzles and how you really had to think your way through the problems.
I was really hoping that I would love the reboot too, and I do!
Laura's new origin story is awesome.
It's fun to play her and to see her develop her mad Maverick skills.
The animation is fantastic and I absolutely love the visual effects in the game.
The scenes in the forest, the tombs, the mountains and other areas in the game are gorgeous!
And some of them a scary, and kind of freak me out!
I love the depth that they gave all of the characters, and I can't say enough good things about this game.
I just love it and I'm so happy with it.
It's so much fun to play!
It's exciting and delivers an insane adrenaline rush.
Oh and another aspect that I love about this game is that it's fun for people to watch.
When I play it, my boyfriend is usually with me, and he'll shout, "NO!
There's so much to love about this game.
Did I already say that?
Anyways, I hope you enjoy it as much as I do.
I loved the puzzles and how you really had to think your way through the problems.
I was really hoping that I would love the reboot too, and I do!
Laura's new origin story is awesome.
It's fun to play her and to see her develop her mad Maverick skills.
The animation is fantastic and I absolutely love the visual effects in the game.
The scenes in the forest, the tombs, the mountains and other areas in the game are gorgeous!
And some of them a scary, and kind of freak me out!
I love the depth that they gave all of the characters, and I can't say enough good things about this game.
I just love it and I'm so happy with it.
It's so much fun to play!
It's exciting and delivers an insane adrenaline rush.
Oh and another aspect that I love about this game is that it's fun for people to watch.
When I play it, my boyfriend is usually with me, and he'll shout, "NO!
There's so much to love about this game.
Did I already say that?
Anyways, I hope you enjoy it as much as I do.
Let's start with the positive: First,it's Spyro!
The gameplay is as fun and addictive as you remember on the PS1.
There have also been some casinopolis dx sonic a rank adventure bonuses and levels that were not in the original title.
In fact, gaining entry into the first one nets you an easy trophy!
Even though old school gamers don't need a reason to pick up this title and play all over again, it's a fun little bonus.
There is now a hintbook in game that acts as a "checklist" for all the goals that need to be accomplished and all the items continue reading need to be collected.
A mini map feature has also been added that can be turned on or off at anytime.
All of these additions make the game a little better in my opinion, as I remember getting "lost" at certain points in the original.
So the issue of "where do I need to backtrack to?
The camera flows much more smoothly now and doesn't get "stuck" against certain objects.
The overall controls have been improved and don't feel as clunky as they did on the original.
Jumping and gliding to different areas to collect that one last chest or gem isn't as trial and error as it used to be.
The graphics are very beautiful and fluid.
This really impressed me during the first few minute of playing the game.
I knew a remake of this title would be awesome, but it's almost like playing a cartoon!
Watching the flames shoot from Spyro's mouth and turn the surrounding grass to cinders only to magically restore itself moments later is cool.
It's also cute to leave the controller alone for a bit and watch Spyro nap and Sparx break the fourth wall.
There are now more detailed versions of the dragons that you set free.
For instance in the opening artisan level, one dragon holds a lute and wears a renaissance hat while another has a paintbrush while sporting an apron.
Tom Kenny does an excellent job as the voice of Spyro.
When I first heard that he was the voice actor chosen, I admit I was a bit concerned that gamers would get a SpongeBob-esque remake.
Not the case at all.
Tom offers up Spyro as the cute,little mischievous dragon who sounds very similar to the original.
Now unfortunately comes the negative and why I need to dock one star.
Believe me, I really hate to do this as I love Spyro and this isn't the fault of the game itself, but rather the publisher.
The Spyro trilogy release date was pushed further back only to put "some of the levels" of 2 and 3 on disc.
The rest must be downloaded online.
There is no excuse for this.
Hell, I would have waited a year to get ALL of the content from ALL three games on disc.
This was a very lazy, half-truth deception.
I do not pay for digital ghost copies of games.
That has zero trade in value.
I am not a millennial and am not going to start throwing down money for a game that I will not really own.
When the PS4 is dead and the PS5 is out, I'll just no longer be able to play the remake of Spyro 2 and 3 as it's not on disc and no longer available online?
After all Sony has offered up so many digital PS2 titles on PS4.
Fallout 4 GOTY edition was a bad enough blow.
I will not support this practice and encourage companies to continue this type of greed.
Had I known this, I would have canceled my pre-order.
Sorry for my rant, but this could have been prevented and easily made into a five star game as having all three Spyro remakes on one disc would have been amazing.
If something is going to take up 55GB of my space, then I don't want this type of crap to be pulled.
Crash didn't get this kind of treatment, neither should Spyro.
Spyro reignited trilogy would have easily earned a five star rating.
Let's start with the positive: First,it's Spyro!
The gameplay is as fun and addictive as you remember on the PS1.
There have also been some added bonuses and levels that were not in the original title.
In fact, gaining entry into the first one nets you an easy trophy!
Even though old school gamers don't need a reason to pick up this title and play all over again, it's a fun little bonus.
There is now a hintbook in game that acts as a "checklist" for all the goals that need to be accomplished and all the items that need to be collected.
A mini map feature has also been added that can be turned on or off at anytime.
All of these additions make the game a little better in my opinion, as I remember getting "lost" at certain points in the original.
So the issue of "where do I need to backtrack to?
The camera flows much more smoothly now and doesn't get "stuck" against certain objects.
The overall controls have been improved and don't feel as clunky as they did on the original.
Jumping and gliding to different areas to collect that one last chest or gem isn't as trial and error as it used to be.
The graphics are very beautiful and fluid.
This really impressed me during the first few minute of playing the game.
I knew a remake of this title would be awesome, but it's almost like playing a cartoon!
Watching the flames shoot from Spyro's mouth and turn the surrounding grass to cinders only to magically restore itself moments later is cool.
It's also cute to leave the controller alone for a bit and watch Spyro nap and Sparx break the fourth wall.
There are now more detailed versions of the dragons that you set free.
For instance in the opening artisan level, one dragon holds a lute and wears a renaissance hat while another has a paintbrush while sporting an apron.
Tom Kenny does an excellent job as the voice of Spyro.
When I first heard that he was the voice actor chosen, I admit I was a bit concerned that gamers would get a SpongeBob-esque remake.
Not the case at all.
Tom offers up Spyro as the cute,little mischievous dragon who sounds very similar to the original.
Now unfortunately comes the negative and why I need to dock one star.
Believe me, I really hate to do this as I love Spyro and this isn't the fault of the game itself, but rather the publisher.
The Spyro trilogy release date was pushed further back only to put "some of the levels" of 2 and 3 on disc.
The rest must be downloaded online.
There is no excuse for this.
Hell, I would have waited a year to get ALL of the content from ALL three games on disc.
This was a very lazy, half-truth deception.
I do not pay for digital ghost copies of games.
That has zero trade in value.
I am not a millennial and am not going to start throwing down money for a game that I will not really own.
When the PS4 is dead and the PS5 is out, I'll just no longer be able to play the remake of Spyro 2 and 3 as it's not on disc and no longer available online?
After all Sony has offered up so many digital PS2 titles on PS4.
Fallout 4 GOTY edition was a bad enough blow.
I will not support this practice and encourage companies to continue this type of greed.
Had I known this, I would have canceled my pre-order.
Sorry for my rant, but this could have been prevented and easily made into a five star game as having all three Spyro remakes on one disc would have been amazing.
If something is https://grand-loto.ru/adventure/best-text-adventure-games-ipad.html to take up 55GB of my space, then I don't want this type of crap to be pulled.
Crash didn't get this kind of treatment, neither should Spyro.
Only one game out of the trilogy is included on disc.
Do NOT reward activision for this anti consumer behavior.
They also bundled this together with little fanfare specifically on the hope that people would buy it because it was not revealed that the content would not be on disc.
Much like they felt the pain for with Spyro reignited.
If you buy this at this point, you are hurting ALL gamers by telling not only activision but all publishers, that you approve of this anti consumer practice and are willing to pay money for it.
While the Crash half of this bundle is fine, the Spyro half has the exact same problem as its individual trilogy.
Only one game out of the trilogy is included on disc.
Do NOT reward activision for this anti consumer behavior.
They also bundled this together with little fanfare specifically on the hope that people would buy it because it was not revealed that the content https://grand-loto.ru/adventure/bookworm-adventures-deluxe-free-download-full-version.html not be on disc.
Much like they felt the pain for with Spyro reignited.
If you buy this at this point, you are hurting ALL gamers by telling not only activision but all publishers, that you approve play love adventure games online this anti consumer practice and are willing to pay money for it.
Woodstock can do simple things like help pull the candy towards snoopy.
It works great for me and my 3.
The actual gameplay is with snoopy, and is pretty rudimentary, but a younger kid who can't control the jumping and steering can come in with the bird and 'help'.
Woodstock can do simple things like help pull the candy towards snoopy.
It works great for me and my 3.
He plays on ps4 and he is in love with this diving game.
He gets to explore and ride different kinds of sea animals, such as orca, elasmosaurus, blue whale, turtles, sharks, manta rays and so on.
Not to easy game for a 4 year old so I had to help him advance time to time, but he learned how to leap out of the weather with dolphins and he was so happy.
The over all graphics are pretty good and relaxing music along.
I bought this for my son who is 4.
He plays on ps4 and he is in love with this diving game.
He gets to explore and ride different kinds of sea animals, such as orca, elasmosaurus, blue whale, turtles, sharks, manta rays and so on.
Not to easy game for a 4 year old so I had to help him advance time to time, but he learned how to leap out of the weather with dolphins and he was so happy.
The over all graphics are pretty good and relaxing music along.
It is very similar to SOTN.
I love the soundtrack and stared off with the "sunder the night" remix.
Any fans of Aria of sorrow, Order of Ecclesia, Symphony of the night should go for this.
You will NOT be disappointed.
You have multiple weapons to choose from, whips, guns, two handed swords, spears, daggers, karate boots and clubs.
Once you find the "Good Killer Barber" you can customize Miriam.
You can change her hairstyle, hair color, skin color, eye color and more.
Also in the equipment screen you can change miriam's head gear and and it will show what item you are wearing, you can wear a cowboy hat, pirate hat, cat ears, a feather and so much more.
The scarves and face masks are seen when you equip them also.
There are also various items that you can equip that do special things, like the voice changer box and toy shoes.
This game is easier the more you put into it.
Grinding to a higher level, early in the game will make it easier in the long run.
Also there are items which make the game easier.
For example Spoiler Alert you can get a "Silver Power Ring" which increases attack power in proportion to slain enemies.
Or "Traversers Ring" which increases attack power in proportion to map completion.
You can equip two rings.
You also have the librarian, Orlok Dracule, who is a pleasant surprise of someone familiar who click to see more can receive buffs such as attack up, defense up, resistance to magic, attack speed up, luck up and many more.
You start out being able to equip one book, but can equip more as time goes on.
You can craft items from various loot, from weapons and food to weapon and shard upgrades.
This is what makes the game fun with that Order of Ecclesia and Aria of Sorrow.
From a bat to bosses.
EVERY ENEMY HAS A SHARD THEY CAN DROP.
These shards can be strenghened if you choose to.
You have 5 categories that you can have equipped at one time.
Conjure, manipulate, directional, passive and familiar.
CONJURE: is like your subweapon in castlevania.
MANIPULATIVE: is a special move you can do like "Craftwork" will let you move heavy objects, Or "Bunnymorphosis" that transforms you into a sexy bunny, or even "Sacred Shade" which massively boosts your stats while holding the button.
DIRECTIONAL: is like your subweapon in castlevania, but you can choose where this one goes by rotating the right analog stick.
Its a more precise shard set.
PASSIVE: increases your stats like raising your intelligence, or attack speed with a weapon style, or raise resistance to a certain spell type.
FAMILIAR: you can summon a creature to help you in battle, like a Silver Knight, a faerie Carabosse, a Bloodbringer sword, a Dantalion book or Dullahammer head thats similar to a medusa head.
This game is great, the gameplay, the soundtrack, the voice acting and i'd even say the originality.
Thanks for reading, and i hope you have as much fun with this game as I am having.
Lets start off with this, BUY THIS GAME.
It is very similar to SOTN.
I love the soundtrack and stared off with the "sunder the night" remix.
Any fans of Aria of sorrow, Order of Ecclesia, Symphony of the night should go for this.
You will NOT be disappointed.
You have multiple weapons to choose from, whips, guns, two handed swords, spears, daggers, karate boots and clubs.
Once you find the "Good Killer Barber" you can customize Miriam.
You can change her hairstyle, hair color, skin color, eye color and more.
Also in the equipment screen you can change miriam's head gear and and it will show what item you are wearing, you can wear a cowboy hat, pirate hat, cat ears, a feather and so much more.
The scarves and face masks are seen when you equip them also.
There are also various items that you can equip that do special things, like the voice changer box and toy shoes.
This game is easier the more you put into it.
Grinding to a higher level, early in the game will make it easier in the long run.
Also there are items which make the game easier.
For example Spoiler Alert you can get a "Silver Power Ring" which increases attack power in proportion to slain enemies.
Or "Traversers Ring" which increases attack power in proportion to map completion.
You can equip two rings.
You also have the librarian, Orlok Dracule, who is a pleasant surprise of someone familiar who you can receive buffs such as attack up, defense up, resistance to magic, attack speed up, luck up and many more.
You start out being able to equip one book, but can equip more as time goes on.
You can craft items from various loot, from weapons and food to weapon and shard upgrades.
This is what makes the game fun with that Order of Ecclesia and Aria of Sorrow.
From a bat to bosses.
EVERY ENEMY HAS A SHARD THEY CAN DROP.
These shards can be strenghened if you choose to.
You have 5 categories that you can have equipped at one time.
Conjure, manipulate, directional, passive and familiar.
CONJURE: is like your subweapon in castlevania.
MANIPULATIVE: is a special move you can do like "Craftwork" will let you move heavy objects, Or "Bunnymorphosis" that transforms you into a sexy bunny, or even "Sacred Shade" which massively boosts your stats while holding the button.
DIRECTIONAL: is like your subweapon in castlevania, but you can choose where this one goes by rotating the right analog stick.
Its a more precise shard set.
PASSIVE: increases your stats like raising your intelligence, or attack speed with a weapon style, or raise resistance to a certain spell type.
FAMILIAR: you can summon a creature to help you in battle, like a Silver Knight, a faerie Carabosse, a Bloodbringer sword, a Dantalion book or Dullahammer head thats similar to a medusa head.
This game is great, the gameplay, the soundtrack, the voice acting and i'd even say the originality.
Thanks for reading, and i hope you have as much fun with this game as I am having.
Gameplay is essentially the same, but with an added emphasis on stealth combat with a caveat; see below.
The tone of the Tomb Raider series is much darker than that of Uncharted, and especially so in this game.
There are no moments of levity like you get in Uncharted.
That being said, it's still has its moments.
There are some issues, however.
While climbing and platforming, the controls sometimes go off the rails for no apparent reason.
You'll be climbing and swinging along and suddenly she'll veer off slightly to one side at a critical jump and you'll plummet to your death.
The puzzles are pretty good, but there is at least one that is a royal pain to figure out.
In that one, you have to position a beam of light so that it goes clear across a huge, dark room and illuminates a tiny spec on the far side that you can barely see.
Making puzzles challenging based on the order things must be accomplished, etc.
Still, the game starts off on a high note, which continues up until the time you discover the lost city of Paititi.
Then it quickly goes off the rails.
It's at that point where the storyline gets really silly.
Relatedly - and this is probably something that will not bother the vast majority of players - the game lumps Maya and Inca civilizations together, with a touch of Aztec iconography tossed in for good measure.
There is no reason to have the denizens of the lost city of Paititi Inca speak Yucatec Mayan.
The center of the Maya world was in the region of Guatemala, Belize, and the Yucatan Peninsula of Mexico, extending a bit into present day El Salvador and Honduras.
The Inca Empire extended across present-day Peru, Bolivia, Ecuador, and Chile, and into Argentina and Columbia.
Those two regions are not near each other.
Guatemala and Peru are several thousand miles apart, and separated by incredibly dense jungles as well as the highest mountain range in the New World.
In addition to geography, the two civilizations were separated by at least half a millennia.
Lara goes around exploring and discovering various Maya stelae that she uses to learn to decipher Maya hieroglyphs.
While in present-day Peru.
But the Inca had no written language.
The developers should have had Lara fly from Cozumel the starting point of the game to some other location in the Maya world, like Guatemala or Belize.
Maybe, if the story had made some sort of nod towards "what if a band of Maya made the long trek to Peru and started the Inca Empire?
But the game never does that.
On another related note, the game allows for a more immersive feel by turning off the English dub for NPCs.
Doing so allows you to hear them speak their "native language" not really though, because they game uses Yucatec Mayan, which the Inca did not even know of, let alone speak.
The annoying part about this, though aside from the fact that the language most people in the Inca Empire spoke was Quechuais that Lara speaks English to them, making the conversations feel weird and disjointed.
Why would the people inhabiting the lost city of Paititi speak or understand perfect English?
It would have been better to have her speak some limited Yucatec or, better yet, Quechua to them, perhaps struggling to understand the full extent of what they were saying.
Even better - have her understand more of the conversation as she increases her language skills in-game.
I'm probably nitpicking with these issues.
Most people probably have no idea of the differences between Inca and Maya civilizations, so they won't even notice.
But this lack of attention to detail really disappointed me, most of all because it would have all been so easily avoidable by either making the second act take place in Guatemala or having the language used in the game be Quechua.
Of course, the Inca never had a written language, so the latter option would have meant ditching the Maya stelae that Lara uses to increase her language skills.
By far the biggest issue with Shadow of the Tomb Raider, aside from the terrible plot did I mention that the story is barely serviceable?
Stealth killing is swift, ruthless, efficient, and fun.
But get caught in open combat and you'll regret it quickly.
That would be fine if the game allowed you to play through as a explorer-ninja.
It encourages stealth play but then suddenly forces you to engage in open combat during numerous fights.
But when caught in the open she suddenly becomes a clumsy oaf, despite being armed with a huge knife and an ice axe.
Seriously, don't even try hand-to-hand combat because you will die every single time.
The best you can do is open up as much distance as you can and hope you have enough ammo for each of your weapons as you fire multiple rounds into each of your enemies.
I have no problems with a game that steers you towards stealth play and then punishes you when you don't.
But it's very annoying to set up players for a particular type of gameplay only to pull the rug out from under them without giving them the necessary tools.
Shadow of the Tomb Raider is not impossible to play, but the combat acts often yank you around, which makes the overall experience annoying.
With previous installments of the new Tomb Raider games, and certainly with the Uncharted series, I've always wanted to the story and the game to continue.
In fact, I've played each of them several times.
With Shadow of the Tomb Raider, I was thrilled when I finally finished it so I could put it away and forget about it.
If you are a fan of the previous Tomb Raider games in the reboot, or games like the Uncharted series, you will likely still enjoy Shadow of the Tomb Raider.
Gameplay is essentially the same, but with an added emphasis on stealth combat with a caveat; see below.
The tone of the Tomb Raider series is much darker than that of Uncharted, and especially so in this game.
There are no moments of levity like you get in Uncharted.
That being said, it's still has its moments.
There are some issues, however.
While climbing and platforming, never imperial casino vegas think controls sometimes go off the rails for no apparent reason.
You'll be climbing and swinging along and suddenly she'll veer off slightly to one side at a critical jump and you'll plummet to your death.
The puzzles are pretty good, but there is at least one that is a royal pain to figure out.
In that one, you have to position a beam of light so that it goes clear across a huge, dark room and illuminates a tiny spec on the far side that you can barely see.
Making puzzles challenging based on the order things must be accomplished, etc.
Still, the game starts off on a high note, which continues up until the time you discover the lost city of Paititi.
Then it quickly goes off the rails.
It's at that point where the storyline gets really silly.
Relatedly - and this is probably something that will not bother the vast majority of players - the game lumps Maya and Inca civilizations together, with a touch of Aztec iconography tossed in for good measure.
There is no reason to have the denizens of the lost city of Paititi Inca speak Yucatec Mayan.
The center of the Maya world was in the region of Guatemala, Belize, and the Yucatan Peninsula of Mexico, extending a bit into present day El Salvador and Honduras.
The Inca Empire extended across present-day Peru, Bolivia, Ecuador, and Chile, and into Argentina and Columbia.
Those two regions are not near each other.
Guatemala and Peru are several thousand miles apart, and separated by incredibly dense jungles as well as the highest mountain range in the New World.
In addition to geography, the two civilizations were separated by at read article half a millennia.
Lara goes around exploring and discovering various Maya stelae that she uses to learn to decipher Maya hieroglyphs.
While in present-day Peru.
But the Inca had no written language.
The developers should have had Lara fly from Cozumel the starting point of the game to some other location in the Maya world, like Guatemala or Belize.
Maybe, if the story had made some sort of nod towards "what if a band of Maya made the long trek to Peru and started the Inca Empire?
But the game never does that.
On another related note, the game allows for a more immersive feel by turning off the English dub for NPCs.
Doing so allows you to hear them speak their "native language" not really though, because they game uses Yucatec Mayan, which the Inca did not even know of, let alone speak.
The annoying part about this, though aside from the fact that the language most people in the Inca Empire spoke was Quechuais that Lara speaks English to them, making the conversations feel weird and disjointed.
Why would the people inhabiting the lost city of Paititi speak or understand perfect English?
It would have been better to have her speak some limited Yucatec or, better yet, Quechua to them, perhaps struggling to understand the full extent of what they were saying.
Even better - have her understand more of the conversation as she increases her language skills in-game.
I'm probably nitpicking with these issues.
Most people probably have no idea of the differences between Inca and Maya civilizations, so they won't even notice.
But this lack of attention to detail really disappointed me, most of all because it would have all been so easily avoidable by either making the second act take place in Guatemala or having the language used in the game be Quechua.
Of course, the Inca never had a written language, so the latter option would have meant ditching the Maya stelae that Lara uses to increase her language skills.
By far the biggest issue with Shadow of the Tomb Raider, aside from the terrible plot did I mention that the story is barely serviceable?
Stealth killing is swift, ruthless, efficient, and fun.
But get caught in open combat and you'll regret it quickly.
That would be fine if the game allowed you to play through as a explorer-ninja.
It encourages stealth play but then suddenly forces you to engage in open combat during numerous fights.

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The PS4, following its predecessor — the PS3, is definitely the best console for gamers.
It features a huge library of different games with various genres for players to explore.
Our list below features the best adventure games PS4 that would make it easier for you to choose between hundreds of different titles.
God of War PS4 Image byreleased under.
It comes with stunning graphics, an entirely new game mechanic, and a whole new world and storyline to explore.
While still consisting of brutal and violent battle scenes, the pace has been reduced with lots of changes.
Following the game, you will find that these changes are perfectly fit in the contexts.
And yes, spending hours playing Monster Hunter is just amazing.
The game has huge maps to explore with countless giant monsters and evil gods for you to fight with.
You can go solo or form a team to deal great adventure games for ps4 tough targets.
The game might not be the most approachable title, but definitely one of the most addictive ones.
You will start the game as a new high-school student in Tokyo.
And such power is used to deal with villains and bring them back to justice, making you a true hero who is loved by every student at the school.
Hanging out with friends, studying the old lessons, and even a little romance would make the game so addictive for gamers.
Instead, the game focuses more on solving problems and revealing mysteries.
Not only exciting, breathtaking actions, the game also has lots of running, jumping, and puzzle solving.
These are distinctive factors of Uncharted.
Apart from that, the well-written storyline also makes the game quite interesting for gamers to play.
You will be playing as Geralt, the Wicher, in his latest adventure.
The main story is as exciting and thrilling as it can get, while the quest system will blow your mind.
There are countless of different scenario which you can achieve by select different items in dilemmas.
With this game, you will never run out not free casino com useful things to do.
Rise Of The Tomb Raider Rise of the Tomb Raider.
Image byreleased under Creative Commons License.
With the new platforming and zip-lining, players will experience a completely different height compared to the old version.
Plus, the difficult-but-addictive puzzles and substantive combat will prompt you hours and hours playing this game.
In an open world, there are tons of different things for you to explore.
The game is based on the Souls series with the same fundamental elements and great adventure games for ps4 />But Hidetaka Miyazaki and his co-workers have great adventure games for ps4 the effects and details to make this game a gore-soaked masterpiece.
Also, you should want to check out the.
Adventure gamers might find Horizon Zero Dawn quite familiar to Uncharted and Tomb Rider with an immersive open world.
On the other hand, the gameplay has a little bit of and Far Cry elements, making it wonderful to spend hours playing.
Moreover, you will have access to a huge craft system with countless items you can make using the most basic ingredients.
If you love Far Cry, this would definitely satisfy you.
I started playing these games some time back and I am addicted to them article source since.
Yes, they are rather good game!
Personally, I like the graphics of God of War.
But you can also try other games if possible!
For sure everyone has these on their bucket list.
I like to play the games with the best graphics.
I am a fan of open world games, I played Witcher 3, GTAV and god of war.
With those amazing movie parts in between the game, it gave me a whole new experience.
I am planning to play GTA V, if there are people who played GTA V online great adventure games for ps4 reply with your experience.
Hi Shayzer, thank you for your comment.
If you like open-world games I would recommend also Horizon Zero Dawn because the graphics are totally stunning, the story is also great adventure games for ps4 />We are planning to write about this game in the game explorer series.
Hope to get your comment then!
Save my name, email, and website in this browser for the next time I comment.
Featured posts in ReinoFeed may be on all topics: gaming, technology, cars, movies, and computers.
We would like to share with you here the most up-to-date and interesting articles.
The game section in ReinoFeed concerns video games on PlayStation, Xbox, PC, Nintendo Switch and mobile devices.
We explore games, great adventure games for ps4 devices, find out tips, suggests best games great adventure games for ps4 you to enjoy with friends, family or to play alone.

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With amazing titles like GTA V, Uncharted 4, and the MGS V, the PS4 is surely have a great collection of action adventure games.
Most of you will know or even still playing some of the action adventure games mentioned in this list.
Aragami Action Adventure » Open-World Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
Winner of multiple awards including Game of the Year, Best Action Great adventure games for ps4 and the most innovative game of this generation.
Experience the ground-breaking Nemesis System as you fight through Mordor and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
Action Adventure » Survival Fear and isolation seep through the walls of an abandoned southern farmhouse.
Powered by the RE Engine, horror reaches incredible heights of immersion as players enter a terrifyingly new world of fear as they fight to survive.
Action Adventure » General Dishonored 2 takes your protagonist, Corvo Attano or Emily Kaldwin, to the coastal city of Karnaca where the choices you make will have significant impact on the world.
Action Adventure » Open-World In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect.
The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever.
The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.
Action Adventure » Linear After uncovering an ancient mystery, Lara Great adventure games for ps4 embarks on a journey throughout the most treacherous and remote regions of the world to find the secret of immortality.
Forming powerful new alliances and relying on her intellect and survival skills, Lara will ultimately embrace her fate as the Tomb Raider.
Featuring epic, high-octane action moments set in the most beautifully hostile environments on earth, Rise of the Tomb Raider delivers a cinematic survival action adventure where you will join Lara Croft great adventure games for ps4 her first tomb raiding expedition and witness the rise of an icon.
Compete with friends and create community challenges with card great adventure games for ps4 in an all new Nightmare Mode.
Battle to the top of the leaderboards, as others try to beat your longest survival run.
Action Adventure » General In Okami, the player takes the role of the mythical sun goddess Amaterasu, in the form of a wolf.
The more people who worship her as a result of her restoring color and doing other good deeds for themthe more powerful she becomes.
Action Adventure » Open-World The Soviet invasion of Afghanistan has brought a new edge to the Cold War, and in 1984, a one-eyed man with a prosthetic arm appears in the country.
Those who know him call him Snake; the legendary mercenary who was once swept from the stage of history and left in a coma by American private intelligence network Cipher.
Snake is accompanied by Ocelot, an old friend who saved him from attack when he finally awoke.
Snake must undertake a solo mission to rescue Miller and prove to the world that the legendary mercenary is not dead and gone.
Action Adventure » Linear Several years after his last adventure, retired fortune hunter, Nathan Drake, is forced back into the world of thieves.
With the stakes much more personal, Great adventure games for ps4 embarks on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure.
Action Adventure » General Winner of over 200 Game of the Year awards, Read article Last of Us has been rebuilt for the PlayStation 4 system.
Now featuring full 1080p, higher resolution character models, improved shadows and lighting, in addition to several other gameplay improvements.
https://grand-loto.ru/adventure/imperial-casino-vegas.html, a violent survivor, is hired to smuggle a 14 year-old girl, Ellie, out of an oppressive military quarantine zone, but what starts as a small job soon transforms into a brutal journey across the U.
The Last of Us Remastered includes the Abandoned Territories Map Pack, Reclaimed Territories Map Pack, and the critically acclaimed The Great adventure games for ps4 of Us: Left Behind Single Player great adventure games for ps4 that combines themes of survival, loyalty, and love with tense, survival-action gameplay.
Action Adventure » Open-World Los Santos: a sprawling sun-soaked metropolis full of self-help gurus, starlets and fading celebrities, once the envy of the Western world, now struggling to stay afloat in an era of economic uncertainty and cheap reality TV.
Amidst the turmoil, three very different criminals plot their own chances of survival and success: Franklin, a street great adventure games for ps4 looking for real opportunities and serious money; Michael, a professional ex-con whose retirement is a lot less rosy than he hoped it would be; and Trevor, a violent maniac driven by the chance of a cheap high and the next big score.
Running out of options, the crew risks everything in a series of daring and dangerous heists that could set them up for life.
Are Your Favorite Games On The List?
Leave A Comment Below!
Last updated May 31, 2019 Thank you so much for doing these lists it really helps choose which games out of such a massive games library, thanks for the lists and keep up the good work, will there be an update of the lists soon e.
There will be updates in the future, I promise you.
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Primary Sidebar report this ad Hi, I'm Reza, and I've been playing video games since I was a kid.
My first console was the original PlayStation the gray one and I spent countless hours playing Crash Bandicoot series and Spyro series.
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Perhaps it’s thanks to the 1,000’s of YouTube videos of people being scared whilst playing something, perhaps it’s just because we’re lucky to have plenty of options when it comes to quality horror games. The PS4, in particular, has got more than its fair share of horror titles to choose from.


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This is the newest game portrayal of our friendly neighborhood Spider-Man and it is indeed the best.
You can really enjoy the free-flowing, web-slinging movement of Spider-Man in this open world adventure.
Swing between buildings, run along walls, and vault over obstacles; this game really lets you feel like a superhero.
This is the newest game portrayal of our friendly neighborhood Spider-Man and it is indeed the best.
You can really enjoy the free-flowing, web-slinging movement of Spider-Man in this open world adventure.
Swing between buildings, run along walls, and vault over obstacles; this game really lets you feel like a superhero.
Best Spider-man game to date in terms of story and gameplay --Story: Peter Parker has been Spider-man for 8 years already, so no origin story with the radioactive spider or Uncle Ben's death although mentioned briefly in the story.
There's a nice mix of a dual lifestyle in this game as the story balance out Peter Parker's personal life with that of Spider-man; making the character you play more relatable and to switch things up so you don't get constant combat making for good pacing.
Plot minor spoilers, first few hours : Spider-man finally takes down the Kingpin and put him in jail.
As a result, a new villain arises in the form of Mister Negative.
Mister Negative or Martin Li also runs F.
Aside from the Mister Negative; you face other villains in Spider-man's rogue gallery like Shocker, Electro, Rhino, Scorpion, Dr.
Octopus, Vulture, Taskmaster and more.
These characters don't play a huge part in the story compared to Mister Negative and maybe one more villainbut the boss battles they're in are really fun.
Other villains are mentioned but not able to face against through phone conversations, collectables, and JJJ podcasts.
Guess they want to save it for potential sequel.
There is DLC announced for the Black Cat as of this review with two more to come after.
Web-slinging feel very natural once you get the hang of it, and way better than the Spider-man 2 game as you can more manual control.
You have to time your button presses to shoot out webs, calculate airtime, forward thrust and momentum.
It controls are very seamless once you get used to it.
Combat is very fast paced.
Very similar to the Batman Arkham games with it's attack, dodge when you get spider sense mechanic, but more room to maneuver around compared to batman due to Spider-man having more agility, speed and ability to web swing.
Combat is very fast, responsive and will not overwhelm you with options as these abilities will unlock gradually as you progress.
It's also not a button masher as some abilities require you to time button presses or hold buttons for few seconds during combos.
You can upgrade your suit and make gadgets by collecting in-game tokens by doing side objectives -There are 27 suits to collect.
To unlock suits to craft, you have to be a certain level and have materials or complete certain objectives.
If you 100% all side objectives you get this half naked spider-man suit where he's just in his underwear and a Spider-man mask.
Last level unlock suit is at level 50.
If you pre-order the game; the Spiderpunk suit, for example is unlocked from the get-go instead of having to wait till you reach level 16.
There are 3 empty spaces for 3 additional suits.
I assume it'll be included in the 3 planned story DLC for the game.
There's also QTE quick time events during cinematic sequences Taskmaster acts like the Riddler in the Batman Arkham games giving you various side quests around the map before you face him Game takes around 15-20 hours to complete depending on your skill and how fast you intend to rush through the main story campaign.
To collect everything and get platinum trophy it can take upwards to 40 hours.
Whatever format you play it on, the game looks amazing.
Has very good draw distance, and cinematic cutscenes.
If you are nitpicky and walk up to individualized objects, the textures may be off a bit.
Seeing the fast paced nature of the game, you most likely not have time to look around the over world anyway.
Regardless, one of the best looking PS4 games to date Voice acting is also very good.
Like the banter between Peter and Mary Jane.
Also get some fun laughs when you use the Quips tell jokes to enemies ability for the Comic Spider-man suit.
Overall, had a blast playing this game.
If you're a fan of Spider-man or super hero games in general; it's a must buy.
Best Spider-man game to date in terms of story and gameplay --Story: Peter Parker has been Spider-man for 8 years already, so no origin story with the radioactive spider or Uncle Ben's death although mentioned briefly in the story.
There's a nice mix of a dual lifestyle in this game as the story balance out Peter Parker's personal life with that of Spider-man; making the character you play more relatable and to switch things up so you don't get constant combat making for good pacing.
Plot minor spoilers, first few hours : Spider-man finally takes down the Kingpin and put him in jail.
As a result, a new villain arises in the form of Mister Negative.
Mister Negative or Martin Li also runs F.
Aside from the Mister Negative; you face other villains in Spider-man's rogue gallery like Shocker, Electro, Rhino, Scorpion, Dr.
Octopus, Vulture, Taskmaster and more.
These characters don't play a huge part in the story jurassic park the game to Mister Negative and maybe one more villainbut the boss battles they're in are really fun.
Other villains are mentioned but not able to face against through phone conversations, collectables, and JJJ podcasts.
Guess they want to save it for potential sequel.
There is DLC announced for the Black Cat as of this review with two more to come after.
Web-slinging feel very natural once you get the hang of it, and way better than the Spider-man 2 game as you can more manual control.
You have to time your button presses to shoot out webs, calculate airtime, forward thrust click the following article momentum.
It controls are very seamless once you get used to it.
Combat is very fast paced.
Very similar to the Batman Arkham games with it's attack, dodge when you get spider sense mechanic, but more room to maneuver around compared to batman due to Spider-man having more agility, speed and ability to web swing.
Combat is very fast, responsive and will not overwhelm you with options as these abilities will unlock gradually as you progress.
It's also not a button masher as some abilities require you to time button presses or hold buttons for few seconds during combos.
You can upgrade your suit and make gadgets by collecting in-game tokens by doing side objectives -There are 27 suits to collect.
To unlock suits to craft, you have to be a certain level and have materials or complete certain objectives.
If you 100% all side objectives you get this half naked spider-man suit where he's just in his underwear and a Spider-man mask.
Last level unlock suit is at level 50.
If you pre-order the game; the Spiderpunk suit, for example is unlocked from the get-go instead of having to wait till you reach level 16.
There are 3 empty spaces for 3 additional suits.
I assume it'll be included in the 3 planned story DLC for the game.
There's also QTE quick time events during cinematic sequences Taskmaster acts like the Riddler in the Batman Arkham games giving you various side quests around the map before you face him Game takes around 15-20 hours to complete depending on your skill and how fast you intend to rush through the main story campaign.
To collect everything and get platinum trophy it can take upwards to 40 hours.
Whatever format you play it on, the game looks amazing.
Has very good draw distance, and cinematic cutscenes.
If you are nitpicky and walk up to individualized objects, the textures may be off a bit.
Seeing the fast paced nature of the game, you most likely not have time to look around the over world anyway.
Regardless, one of the best looking PS4 games to date Voice acting is also very good.
Like the banter between Peter and Mary Jane.
Also get some fun laughs when you use the Quips tell jokes to enemies ability for the Comic Spider-man suit.
Overall, had a blast playing this game.
If you're a fan of Spider-man or super hero games in general; it's a must buy.
I pre-ordered from Best Buy and got the game early as a result.
When it comes to the character of Spider-Man, he's been my favorite superhero since a very young age and has remained so to this day.
Grew up with the 90s show, the Sam Raimi films, and the videogames starting from the PS1 Spider-Man game which many fondly remember.
I also grew up with Insomniac Games.
Ratchet and Clank is probably my favorite gaming IP along with the older God of War games.
So I went into this game with good expectations and my expectations were not only met but they were exceeded.
Here's my thoughts so far with the game: 1.
This game deals with an older version of Peter Parker which if you only go by MCU standards, you wouldn't know that Peter Parker is actually an adult in many of his incarnations.
Being that I'm about to turn 25 next month myself, this is one of the reasons I was looking forward to this.
I can identify with Peter whom in this game has to deal with many of the responsibilities that comes with being of age.
I can relate with the character more whom I believe is 23 years old in this game.
Peter and Mary Jane are both playable characters which is a good thing considering this isn't the first open world Spider-Man game.
Insomniac needed to add something new to distinguish this game from all the others that have come before it and this is one of the most enjoyable factors for me.
It's explained in the game that Peter left the Daily Bugle because he was tired of J.
Jonah Jameson badmouthing Spider-Man.
He works for Otto Octavious who has yet to become Dr.
Mary Jane on the other hand does work for the Daily Bugle in this version of the character.
She has scripted stealth sections in the game while Peter conducts minigames in Otto's laboratory.
It's a refreshing change of pace every time I get to play as either Peter or Mary Jane.
The characters are all well represented.
Now I'm not too far into the story mainly due to the fact that I've spent the large majority of my first few hours gathering collectibles which are used in the game's progression system to unlock new Suits, Suit mods, Combat maneuvers and other upgrades.
However from what I've gathered thus far, the developers at Insomniac are clearly fans of the characters from Spider-Man's mythos.
Wilson Fisk displays an extreme abhorrent and frustrated tone with Spider-Man.
Aunt May is the caring mother figure who is protective of Peter.
Otto is a friend to Peter and aids him in his fight against crime despite not knowing that Peter is Spider-Man.
And Spider-Man himself has plethora of witty comedic humerous banter specifically with his "Spider Cop" monologues.
The most interesting relationship in the game thus far however is between Peter and Mary Jane go here of whom had been dating previous to the game's story but broke up.
The game's dialogue is clever and well written and the narrative thus far is interesting.
I'm at the part just after you meet Shocker for the first time so I'm interested to see where the story goes from there.
The game's combat system is very reminiscent of Rocksteady's combat system from the Batman Arkham games but it's not exactly like it.
You attack with the square button, web with triangle, dodge with circle, and grab objects with the upper shoulder buttons simultaneously.
There are also many gadgets that you can unlock in the game which are also familiar to the Batman Arkham series.
The great thing about the game is that the controls are simple yet you can pull off so many different actions very easily and in a quick responsive manner.
The same goes for the traversal element which is my favorite part of the game.
The webslinging is PERFECT in this game.
The way the camera tracks Spider-Man is very unique.
The parkour element is great as well considering he'll automatically maneuver around fire escapes and signs attached to buildings when wall running.
You almost never get caught up on any object on the buildings which was a problem in the older open world Spider-Man games.
Combine the flawless traversal elements with the game's score which is reminiscent of Danny Elfman's work from the Sam Raimi films and you have the BEST Spider-Man webslinging experience gaming has to offer.
The last thing I want to mention is the collectibles which there are a good number of but it's not Assassin's Creed where there are hundreds of useless items.
There aren't 420 trophy items like the riddler trophies from the Batman Arkham games.
So far, there are just the backpack items, some voice recordings, and special buildings that you can take photos of such as Fisk Tower, the Cathedral reminiscent of Spider-Man 3, Empire State University, etc.
The backpack items are interesting because there are no walls of text with them like in most other games.
Instead, Spider-Man will narrate these items and how it relates to his history of being Spider-Man which he's been Spider-Man for 8 years before the start of this game.
These items range from Spider-Man's classic webshooters and his Spider-Tracer which look like they are from the 90s show to a restaurant menu Peter and Mary Jane used on their first date and a Peter's glasses he wore before he got his superpowers.
All in all, this is a fantastic game.
It's easily the best videogame I've played all year and I'm usually very critical of videogames.
A lot of attention to detail and care went into this much more than I originally anticipated.
I'm looking forward to seeing what the rest of the game has to offer.
Also, I have to give credit to the developers for making a proper map in the game where I can visually see where everything is on it no matter how small, an issue I had in other games such as Nier Automata and MGS V.
Insomniac continues to prove why they are among the best in the industry.
So, Marvel's Spider-Man or Spider-Man PS4 was released today a few minutes ago in fact but I've been playing the game since late afternoon yesterday.
I pre-ordered from Best Buy and got the game early as a result.
When it comes to the character of Spider-Man, he's been my favorite superhero since a very young age and has remained so to this day.
Grew up with the 90s show, the Sam Raimi films, and the videogames starting from the PS1 Spider-Man game which many fondly remember.
I also grew up with Insomniac Games.
Ratchet and Clank is probably my favorite gaming IP along with the older God of War games.
So I went into this game with good expectations and my expectations were not only met but they were exceeded.
Here's my thoughts so far with the game: 1.
This game deals with an older version of Peter Parker which if you only go by MCU standards, you wouldn't know that Peter Parker is actually an adult in many of his incarnations.
Being that I'm about to turn 25 next month myself, this is one of the reasons I was looking forward to this.
I can identify with Peter whom in this game has to deal with many of the responsibilities that comes with being of age.
I can relate with the character more whom I believe is 23 years old in this game.
Peter and Mary Jane are both playable characters which is a good thing considering this isn't the first open world Spider-Man game.
Insomniac needed to add something new to distinguish this game from all the others that have come before it and this is one of the most enjoyable factors for me.
It's explained in the game that Peter left the Daily Bugle because he was tired of J.
Jonah Jameson badmouthing Spider-Man.
He works for Otto Octavious who has yet to become Dr.
Mary Jane on the other hand does work for the Daily Bugle in this version of the character.
She has scripted stealth sections in the game while Peter conducts minigames in Otto's laboratory.
It's a refreshing change of pace every time I get to play as either Peter or Mary Jane.
The characters are all well represented.
Now I'm not too far into the story mainly due to the fact that I've spent the large majority of my first few hours gathering collectibles which are used in the game's progression system to unlock new Suits, Suit mods, Combat maneuvers and other upgrades.
However from what I've gathered thus far, the developers at Insomniac are clearly fans of the characters from Spider-Man's mythos.
Wilson Fisk displays an extreme abhorrent and frustrated tone with Spider-Man.
Aunt May is the caring mother figure who is protective of Peter.
Otto is a friend to Peter and aids him in his fight against crime despite not knowing that Peter is Spider-Man.
And Spider-Man himself has plethora of witty comedic humerous banter specifically with his "Spider Cop" monologues.
The most interesting relationship in the game thus far however is between Peter and Mary Jane both of whom had been dating previous to the game's story but broke up.
The game's dialogue is clever and well written and the narrative thus far is interesting.
I'm at the part just after you meet Shocker for the first time so I'm interested to see where the story goes from there.
The game's combat system is very reminiscent of Rocksteady's combat system from the Batman Arkham games but it's not exactly like it.
You attack with the square button, web with triangle, dodge with circle, and grab objects with the upper shoulder buttons simultaneously.
There are also many gadgets that you can unlock in the game which are also familiar to the Batman Arkham series.
The great thing about the game is that the controls are simple yet you can pull off so many different actions very easily and in a quick responsive manner.
The same goes for the traversal element which is my favorite part of the game.
The webslinging is PERFECT in this game.
The way the camera tracks Spider-Man is very unique.
The parkour element is great as well considering he'll automatically maneuver around fire escapes and signs attached to buildings when wall running.
You almost never get caught up on any object on the buildings which was a problem in the older open world Spider-Man games.
Combine the flawless traversal elements with the game's score which is reminiscent of Danny Elfman's work from the Sam Raimi films and you have the BEST Spider-Man webslinging experience gaming has to offer.
The last thing I want to mention is the collectibles which there are a good number of but it's not Assassin's Creed where there are hundreds of useless items.
There aren't 420 trophy items like the riddler trophies from the Batman Arkham games.
So far, there are just the backpack items, some voice recordings, and special buildings that you can dungeons free adventures photos of such as Fisk Tower, the Cathedral reminiscent of Spider-Man 3, Empire State University, etc.
The backpack items are interesting because there are no walls of text with them like in most other games.
Instead, Spider-Man will narrate these items and how it relates to his history of being Spider-Man which he's been Spider-Man for 8 years before the start of this game.
These items range from Spider-Man's classic webshooters and his Spider-Tracer which look like they are from the 90s show to a restaurant menu Peter and Mary Jane used on their first date and a Peter's glasses he wore before he got his superpowers.
All in all, this is a fantastic game.
It's easily the best videogame I've played all year and I'm usually very critical of videogames.
A lot of attention to detail and care went into this much more than I originally anticipated.
I'm looking forward to seeing what the rest of the game has to offer.
Also, I have to give credit to the developers for making a proper map in the game where I can visually see where everything is on it no matter how small, an issue I had in other games such as Nier Automata and MGS V.
Insomniac continues to prove why they are among the best in the industry.
The best PS4 model for anyone who has, or is looking to upgrade to a 4K TV.
An excellent 4K capable product that is available at an affordable price.
The best PS4 model for anyone who has, or is looking to upgrade to a 4K TV.
The PS4 Pro is the best version of the PlayStation 4.
The PS4 Pro is the best version of the PlayStation 4.
Purchased New, received Used, already registered to another owner, with a game disc in the tray.
Purchased New, received Used, already registered to another owner, with a game disc in the tray.
Some reseller was trying to claim they sell a PS4 Pro "Enhanced" to charge more money for this hard-to-find item.
Why Sony has created this bizarre situation with understocking is beyond me; it just gives resellers more reason to jack up their prices.
Then there are the silly design features; only 2 USB outputs on the front the PS3 had 4 USB ports up front.
There is a third in the back, as if it is at all accessible.
What's the fun in making them impossible to find?
Finally, here we are in 2018 and Sony STILL hasn't created any new bluetooth specs for third party BT headphones or headsets.
All I wanted was to connect my AirPods to the Pro in order to listen to music.
Also, the BT implementation is lousy.
Even my iPhone has twice the range.
C'mon Sony, we are well beyond the 90's!
First off, there is only one PS4 Pro.
Some reseller was trying to claim they sell a PS4 Pro "Enhanced" to charge more money for this hard-to-find item.
Why Sony has created this bizarre situation with understocking is beyond me; it just gives resellers more reason to jack up their prices.
Then there are the silly design features; only 2 USB outputs on the front the PS3 had 4 USB ports up front.
There is a third in the back, as if it is at all accessible.
What's the fun in making them impossible to find?
Finally, here we are in 2018 and Sony STILL hasn't created any new bluetooth specs for third party BT headphones or headsets.
All I wanted was to connect my AirPods to the Pro in order to listen to music.
Also, the BT implementation is lousy.
Even my iPhone has twice the range.
C'mon Sony, we are well beyond the 90's!
At its heart, it's simple enough: you head out into the wilderness, weak and poorly-equipped, to take on an array of powerful monsters.
It's the gorgeous open world, unusual approach to "leveling up", and wide range of opponents, that makes all the difference.
Rather than the usual approach of spending experience on advancing skills, you get stronger by upgrading your equipment using items from the monsters you defeat.
To defeat those monsters, you'll need to discover their weaknesses, take full advantage of that beautiful terrain, and have a fair amount of luck, especially in the early stages.
The control system has been improved and simplified from earlier games, making it more accessible to newcomers, and it's just as much fun playing solo or multiplayer.
Whichever you choose, expect to spend several dozen hours enjoying your new life as a Monster Hunter.
The Monster Hunter series has been incredibly popular over the years, and World is the latest and best.
At its heart, it's simple enough: you head out into the wilderness, weak and poorly-equipped, to take on an array of powerful monsters.
It's the gorgeous open world, unusual approach to "leveling up", and wide range of opponents, that makes all the difference.
Rather than the usual approach of spending experience on advancing skills, you get stronger by upgrading your equipment using items from the monsters you defeat.
To defeat those monsters, you'll need to discover their weaknesses, take full advantage of that beautiful terrain, and have a fair amount of luck, especially in the early stages.
The control system has been improved and simplified from earlier games, making it more accessible to newcomers, and it's just as much fun playing solo or multiplayer.
Whichever you choose, expect to spend several dozen hours enjoying your new life as a Monster Hunter.
I don't usually write reviews but the reviews here are so inexplicably salty that I had to get mine in.
First a response to comments about monsters being too hard etc.
That's kind what this game is.
You're literally fighting a bunch of Dark Souls bosses, sometimes multiple at once.
That's kinda the whole shtick here.
If that doesn't sound fun to you then this won't be your jam.
MH:W is a great game.
The combat is intense and fun.
The updates to the various weapon mechanics are phenomenal the hammer especially.
The quality of life changes from the old games make it so much more pleasant to play.
Yes in some regards that makes it 'easier' but really that comes from it being less frustrating in stupid ways.
Paintballs are gone, tracking now comes from finding signs of creatures and studying them.
So you don't have to spend needless time roaming the map.
Yes previously it was more 'difficult' and by difficult I mean 'boring and time consuming'.
Now you still need to find them, and sometimes that means running across other things you need to deal with, but it's much more direct.
Whetstones are infinite now.
I kind of get the complaint here, there's less punishment if you're.
Like you hit the hard shell you can't get through too much?
And as a mechanic you still have to find time to be able to use your whetstone.
If you're a new player looking at reviews be careful what you're reading as a lot of the negative reviews are just people being salty that they had to walk up hill both ways when they went to school.
The game is still tough, just not as frustrating.
The one major negative about the game, and I expect this is something that will get fixed, is the load times can be bad.
Doesn't ruin my enjoyment of the game, but it can certainly be annoying.
First a response to comments about monsters being too hard etc.
That's kind what this game is.
You're literally fighting a bunch of Dark Souls bosses, sometimes multiple at once.
That's kinda the whole shtick here.
If that doesn't sound fun to you then this won't be your jam.
MH:W is a great game.
The combat is intense and fun.
free nightmare adventure games various weapon mechanics are phenomenal the hammer especially.
The quality of life changes from the old games make it so much more pleasant to play.
Yes in some regards that makes it 'easier' but really that comes from it being less frustrating in stupid ways.
Paintballs are gone, tracking now comes from finding signs of creatures and studying them.
So you don't have to spend needless time roaming the map.
Yes previously it was more 'difficult' and by difficult I mean 'boring and time consuming'.
Now you still need to find them, and sometimes that means running across other things you need to deal with, but it's much more direct.
Whetstones are infinite now.
I kind of get the complaint here, there's less punishment if you're.
Like you hit the hard shell you can't get through too much?
And as a mechanic you still have to find time to be able to use your whetstone.
If you're a new player looking at reviews be careful what you're reading as a lot of the negative reviews are just people being salty that they had to walk up hill both ways when they went to school.
The game is still tough, just not as frustrating.
The one major negative about the game, and I expect this is something that will get fixed, is the load times can be bad.
Doesn't ruin my enjoyment of the game, but it can certainly be annoying.
I know that's not an exceptionally long time, but I just wanted to give you a pretty solid idea of where I am with this game and why my review may not be as in-depth as what you may be looking for.
Basically, what I'm hoping to give you here is a kind of idiots guide to Monster Hunter World with a splash of first impressions.
I want to start out by saying that I'm not a really big Monster Hunter fan.
At least, not before this game.
Not that I haven't played any of them, I did.
The original, Tri, Four.
But none of them really clicked to me.
This is a series I always wanted to get into but I found the grind to be very real and maybe at the points in my life in which I purchased this game I just wasn't the person who had the patience and understanding to know what the game was asking of me in order to really enjoy my time with it.
World kinda fixed that for me.
It's not a perfect game Though I did rate it five-stars based on sheer fun factor https://grand-loto.ru/adventure/free-adventure-quest.html has held me in for six hours straight with no real signs of letting go, making me really glad this game came out on a Friday but I find this to be the most accessible title in the series so far.
Don't get me wrong, it's still very much a Monster Hunter title.
There's lots of grinding, the bigger dinosaurs don't really seem phased much by your hits until you really put the hurt on them and you see them limp away, and you're gonna spend a lot of time going between quest areas to hub world, but it's honestly a great time.
I don't mind any of this as much as it used to bother me in past titles.
The small quests are things you can take to complete while you do bigger quests, such as collecting a few mushrooms while you're hunting down a big boss.
It really feels much better than it used to.
The gameworld has also changed from little areas with loading screens between them to one big, open, beautiful area you're free to roam around in.
It's seriously a lot of fun to ignore the missions for awhile and go on "Expeditions", a free-roaming experience where there's no time limit and you're encountering NPCs with little quests around the area.
Doing small quests gets you points and upgrade runes for your armor, too, so there's a lot of reasons to do them alongside the story.
The main storyline itself seems lighthearted enough, too.
Not really doom and gloom so far, and not really in your face either.
Graphically the game is impressive.
The open world I mentioned before is big but manageable, and the lack of loading screens is a huuuuuge plus for me.
The armor and weapons are all so distinct and different that I really want to collect them all.
You can even get armor for your Palico, a cute little cat that acts as your companion and helps you in battle and picks stuff up for you while exploring, too.
In a weird way, the Palico reminds me a lot of Elizabeth from Bioshock Infinite.
They'll toss health and stuff your way when you need it, and they're never in the way.
As an added bonus, this constant companion helps the game not feel so lonely if you don't ever plan on playing online.
You'll get tossed into a hub world with other people playing, send and receive some "Guild Cards" Though what this free casino com I absolutely don't know.
I could and should look it up.
You can pick to put quests on a board for people to join you, which is nice, but I haven't had anyone join my quests so far, other than to answer my SOS Beacon, a menu option that you can select during tough fights that will drop other players in to help you if they go to the quest giver and pick to be dropped into one You can either be dropped into a random SOS request or a specific one, depending on your needs or wants for monster parts, etc.
For solo players I'd say everything I've encountered so far is absolutely soloable, especially since having 2-4 players on a quest raises the difficulty for the monster, but as I'm so early in the game it's hard to tell if the entire game is like this too.
Anyway, the game is pretty fantastic.
World of Warcraft this game is not, so if you're after a more social experience to slaughter dinosaurs with friends or to have the social aspect be of any importance whatsoever, I'd say this game isn't for you.
A few other things that may turn you off from this game are enemies that take awhile to kill with no real indication at least early on in the game of how much health is left as you hit them for 15hp each hit, killing the same enemies over and over, no RPG leveling system so only your gear gets better instead of your damage as a player, and a sort of Destiny-esque online system with good matchmaking but no real emphasis on online play.
But if you like: - Dinosaurs Or hate them, since you'll be killing a lot of them - A lot of armor choices with very distinct looks and abilities - An honestly solid character creator - Killing large enemies with a pretty good array of upgradable weapons that change look based on the upgrade path you pick - Games that are fun with other people playing but aren't joyless without them - Boss hunting games - The Witcher contracts go here had you slaying large enemies like the gryphon - The big enemies in Dragons Dogma - A cat as a best friend Then I fully recommend Monster Hunter World to you.
As someone who always wanted to get into this series and now finally can, I can say I'm honestly very excited with where the franchise could possibly head in the future if World is the first step in that direction.
I've spent about six hours with this game nonstop ever since I got it.
I know that's not an exceptionally long time, but I just wanted to give you a pretty solid idea of where I am with this game and why my review may not be as in-depth as what you may be looking for.
Basically, what I'm hoping to give you here is a kind of idiots guide to Monster Hunter World with a splash of first impressions.
I want to start out by saying that I'm not a really big Monster Hunter fan.
At least, not before this game.
Not that I haven't played any of them, I did.
The original, Tri, Four.
But none of them really clicked to me.
This is a series I always wanted to get into but I found the grind to be very real and maybe at the points in my life in which I purchased this game I just wasn't the person who had the patience and understanding to know what the game was asking of me in order to really enjoy my time with it.
World kinda fixed that for me.
It's not a perfect game Though I did rate it five-stars based on sheer fun factor that has held me in for six hours straight with no real signs of letting go, making me really glad this game came out on a Friday but I find this to be the most accessible title in the series so far.
Don't get me wrong, it's still very much a Monster Hunter title.
There's lots of grinding, the bigger dinosaurs don't really seem phased much by your hits until you really put the hurt on them and you see them limp away, and you're gonna spend a lot of time going between quest areas to hub world, but it's honestly a great time.
I don't mind any of this as much as it used to bother me in past titles.
The small quests are things you can take to complete while you do bigger quests, such as collecting a few mushrooms while you're hunting down a big boss.
It really feels platform adventure games free online daily games better than it used to.
The gameworld has also changed from little areas with loading screens between them to one big, open, beautiful area you're free to roam around in.
It's seriously a lot of fun to ignore the missions for awhile and go on "Expeditions", a free-roaming experience where there's no time limit and you're encountering NPCs with little quests around the area.
Doing small quests gets you points and upgrade runes for your armor, too, so there's a lot of reasons to do them alongside the story.
The main storyline itself seems lighthearted enough, too.
Not really doom and gloom so far, and not really in your face either.
Graphically the game is impressive.
The open world I mentioned before is big but manageable, and the lack of loading screens is a huuuuuge plus for me.
The armor and weapons are all so distinct and different that I really want to collect them all.
You can even get armor for your Palico, a cute little cat that acts as your companion and helps you in battle and picks stuff up for you while exploring, too.
In a weird way, the Palico reminds me a lot of Elizabeth from Bioshock Infinite.
They'll toss health and stuff your way when you need it, and they're never in the way.
As an added bonus, this constant companion helps the game not feel so lonely if you don't ever plan on playing online.
You'll get tossed into a hub world with other people playing, send and receive some "Guild Cards" Though what this accomplishes I absolutely don't know.
I could and should look it up.
think, three toed sloth in spanish pity can pick to put quests on a board for people to join you, which is nice, but I haven't had anyone join my quests so far, other than to answer my SOS Beacon, a menu option that read article can select during tough fights that will drop other players in to help you if they go to the quest giver and pick to be dropped into one You can either be dropped into a random SOS request or a specific one, depending on your needs or wants for monster parts, etc.
For solo players I'd say everything I've encountered so far is absolutely soloable, especially since having 2-4 players on a quest raises the difficulty for the monster, but as I'm so early in the game it's hard to tell if the entire game is like this too.
Anyway, the game is pretty fantastic.
World of Warcraft this game is not, so if you're after a more social experience to slaughter dinosaurs with friends or to have the social aspect be of any importance whatsoever, I'd say this game isn't for you.
A few other things that may turn you off from this game are enemies that take awhile to kill with no real great adventure games for ps4 at least early on in the game of how much health is left as you hit them for 15hp each hit, killing the same enemies over and over, no RPG leveling system so only your gear gets better instead of your damage as a player, and a sort of Destiny-esque online system with good matchmaking but no real emphasis on online play.
But if you like: - Dinosaurs Or hate them, since you'll be killing a lot of them - A lot of armor choices with very distinct looks and abilities - An honestly solid character creator - Killing large enemies with a pretty good array of upgradable weapons that change look based on the upgrade path you pick - Games that are fun with other people playing but aren't joyless without them - Boss hunting games - The Witcher contracts that had you slaying large enemies like the gryphon - The big enemies in Dragons Dogma - A cat as a best friend Then I fully recommend Monster Hunter World to you.
As someone who always wanted to get into this series and now finally can, I can say I'm honestly very excited with where the franchise could possibly head in the future if World is the first step in that direction.
Only reluctantly picked it up when learning all my friends were getting it.
After putting in around 50 hours, I'd say I'm starting to get what all the hype is about.
Most reviews out there are very positive, so I won't restate detailed gameplay info that's abundantly available.
But I will highlight one note that everyone warned me about - the game takes time to learn.
A LOT of time.
You NEED to understand this before buying the game.
Unless you're a MH veteran, the game's first impression seems like a clunky hack n' slash RPG.
Although there's source of hacking and slashing, it's much more strategic than that.
And if you don't submit to the strategic aspect of the game, you will eventually rage quit.
On the flip side, you can thoroughly enjoy this game if you're the type of gamer who likes farming materials to craft better and better loot.
Amittedly, it's tough to enjoy the grind until you've invest 30+ hrs into learning the game.
I will say the process of connecting with friends to complete quests is terrible.
Being forced to watch cutscenes before playing with others is annoying.
You learn ways around the bizarre constraints such as launching investigations to do co-op expeditions, but this is one aspect I really hope they patch to make more intuitive.
Overall - this is a good game that can become a great game, but only if you're willing to put time into learning how to play it.
I'm a complete newb to the Monster Hunter genre and honestly didn't care much for the beta when I tried it.
Only reluctantly picked it up when learning all my friends were getting it.
After putting in around 50 hours, I'd say I'm starting to get what all the hype is about.
Most reviews out there are very positive, so I won't restate detailed gameplay info that's abundantly available.
But I will highlight one note that everyone warned me about - the game takes time to learn.
A LOT of time.
You NEED to understand this before buying the game.
Unless you're a MH veteran, the game's first impression seems like a clunky hack n' slash RPG.
Although there's lots of hacking and slashing, it's much more strategic than that.
And if you don't submit to the strategic aspect of the game, you will eventually rage quit.
On the flip side, you can thoroughly enjoy this game if you're the type of gamer who likes farming materials to craft better and better loot.
Amittedly, it's tough to enjoy the grind until you've invest 30+ hrs into learning the game.
I will say the process of connecting with friends to complete quests is terrible.
Being forced to watch cutscenes before playing with others is annoying.
You learn ways around the bizarre constraints such as launching investigations to do co-op expeditions, but this is one aspect I really hope they patch to make more intuitive.
Overall - this is a good game that can become a great game, but only if you're willing to put time into learning how to play it.
Kingdom Hearts 3 brings the end of a story that started more than a decade ago, tying up Sora's story and delivering new characters, new enemies, and new worlds to discover and save.
Stop giving 1 and 2 star reviews because you didn't get a product code yet for a keyblade skin that has nothing to do with the quality of the game.
That is an Amazon issue, not a product issue.
EIT: This game is dope.
Stop giving 1 and 2 star reviews because you didn't get a product code yet for a keyblade skin that has nothing to do with the quality of the game.
That is an Amazon issue, not a product issue.
EIT: This game is dope.
I've waited 13 years as have many of you for this long delayed title.
The game play isn't bad, but it feels sparse in comparison to all the cut scenes filled with recent Disney hits.
Honestly it feels like Square Enix sat around, wondering how they could make more money for the mouse, rather than creating a game that will live up to the Kingdom Hearts name.
At times I felt more like I was watching a movie than actually playing a video game.
The first and second Kingdom Hearts had their cut scenes, but they also had story.
Story that didn't involve peddling Disney merchandise left and right and that's what this feels like.
With worlds pulled from the greatest hits track like Frozen, Tangled, Monsters Inc, Toy Story, and Pirates of the Caribbean it's lacking in any real story merit.
Sure the visuals are nice, but where is the game play experience and storytelling of the previous games?
The bottom line, if you didn't pre-order it than don't worry about getting it right now.
Wait for the price to drop.
It'll be equally disappointing regardless of when you play it.
I'll be honest, this game no matter how much I want to love it, is disappointing.
I've waited 13 years as have many of you for this long delayed title.
The game play isn't bad, but it feels sparse in comparison to all the cut scenes filled with recent Disney hits.
Honestly it feels like Square Enix sat around, wondering how they could make more money for the mouse, rather than creating a game that will live up to the Kingdom Hearts name.
At times I felt more like I was watching a movie than actually playing a video game.
The first and second Kingdom Hearts had their cut scenes, but they also had story.
Story that didn't involve peddling Disney merchandise left and right and that's what this feels like.
With worlds pulled from the greatest hits track like Frozen, Tangled, Monsters Inc, Toy Story, and Pirates of the Caribbean it's lacking in any real story merit.
Sure the visuals are nice, but where is the game play experience and storytelling of the previous games?
The bottom line, if you didn't pre-order it than don't worry about getting it right now.
Wait for the price to drop.
It'll be equally disappointing regardless of when you play it.
I practically cried in rejoice for finally ending this saga after years of waiting.
Yes, there were the other games released over time, but I was waiting for a chance to play as Sora also Riku which didn't really happen again and go on another adventure.
I was ready for this saga to end and see what they had in store for us, I was ready to dive into the new Disney worlds that pushed Sora to find himself, I was ready to play as Riku whom I believe has gone on one difficult adventure.
I was ready for everything I thought Kingdom Hearts should be after loving 1 and 2 and even BBS.
I was ready for these people to finally get their closure and I along with them.
But no, that isn't what I got.
Sure, the saga has ended and apparently there is more in store, but this was a let down in a major way.
Let's begin, shall we?
Pros: Gameplay: I think the gameplay can be fun at times and I love the keyblade transformations.
I think the game does well with those more so than I thought they would.
It's a little more floaty than I would like because I am more familiar with the fluid gameplay of KH2, however, I don't think it's too bad when going against large groups of enemies.
Graphics: While I think they are outdated for 2019 and the Ps4, I think they have come a long way since KH1 and 2 so it was definetly nice to see the gang a little more fleshed out.
However, that is really all the Pros I have.
Cons: Dialogue: The dialogue in this was such a headache.
If I hear someone mention "hearts" one more time, I'm going to start bashing my head against a wall.
We get it, your hearts, their hearts, the hearts, KINGDOM HEARTS!
What happened to all the character development over the last few games?
Story: The story has always been a mess, but I've accepted that mess and just loved getting together with the gang.
This time, the story is literally thrown at you in the last 2-3 hours of the game.
Characters were not given the redemption they should have gotten and some were used as a filler or even useless in the last battle.
After all that teasing and making them "stronger" what a disservice to them as a whole.
Reactions to them returning are not only lackluster, nobody is even really surprised when it happens.
It's more of a "here they are, this is what you wanted," and it doesn't give me closure nor did remarkable, a casino event party houston tx opinion seem to give the characters closure in a way it should have.
They're just thrown back in the game and we are supposed to accept that.
What a lazy piece of writing if you ask me.
All this build up for no reason.
The combat system is horrid and there is way too much going on.
With the number of skills I got, I was way too powerful and I was confused considering Sora was supposed to have lost all of his powers and needed to gain regain them.
Besides a scene or two, none of the worlds do anything to move the story along and it's not as if Sora gained the power of waking through his visits to any of these new worlds.
Cutscenes: I get that this was replaced with dialogue text that used to occur in the old games, but I felt as if I was just watching a movie and only ending the cutscene just to fight.
What a pain the neck.
Final Fantasy Characters: No Final Fantasy characters and let me explain why this bothered me; they may not have pertained to the story all that much, but they did help Sora on his first journey and that is how he grew as a person.
They have been there since the beginning and knowing Sora is hardcore when caring about his friends, why would the Final Fantasy characters be removed?
Last Thoughts: There is just so much meat missing to this game.
There should have been more story progression during Sora's visits to the worlds, they should have let us, as the gamers, have the ability to change between Sora and Riku at one point like they did with DD because I would have loved to see what was going on.
They should have ditched some of these worlds because aparently they had no idea what they were doign with them.
They should have brought back the original characters from the game that have been with Sora and the gang since the beginning.
We as the fans deserve way more than what was delivered and I feel that it was a rushed, incomplete game that should have taken more than 30 hours to complete.
There was way too much to wrap up only for it to be slapped together, horridly, within the last few hours of the game.
There was no challenge to this game and there should have been, there was no real closure to this game and there should have been.
There was no REAL character development for any of these people and there should have been; this is the last game in the saga.
Also, STOP redeming bad guys.
Let them be bad, they have a reason to be bad.
Manipluating the player into feeling bad for the Organization members was not something I enjoyed nor did I enjoy random cutscenes between each battle.
There's probably a bit I am missing, however, this is where I end my journey with Kingdom Hearts.
I love the game, love the characters, have loved the journey I took with them all, but I'm done waiting and I'm not dropping money unless I am certain I will like the game.
I went in wanting closure, got it, but I feel empty and kind of heartbroken with what I got.
It just wasn't what it should and could have been.
So, this is my review.
If you want to buy the game because you love the series, I say go for it because this is a reflection of how I felt about the game.
I would have still bought the game because I wanted to see the ending, but I don't think it was worth it at this point.
I love Kingdom Hearts.
I practically cried in rejoice for finally ending this saga after years of waiting.
Yes, there were the other games released over time, but I was waiting for a chance to play as Sora also Riku which didn't really happen again and go on another adventure.
I was ready for this saga to end and see what they had in store for us, I was ready to dive into the new Disney worlds that pushed Sora to find himself, I was ready to play as Riku whom I believe has gone on one difficult adventure.
I was ready for everything I thought Kingdom Hearts should be after loving 1 and 2 and even BBS.
I was ready for these people to finally get their closure and I along with them.
But no, that isn't what I got.
Sure, the saga has ended and apparently there is more in store, but this was a let down in a major way.
Let's begin, shall we?
Pros: Gameplay: I think the gameplay can be fun at times and I love the keyblade transformations.
I think the game does well with those more so than I thought they would.
It's a little more floaty than I would like because I am more familiar with the fluid gameplay of KH2, however, I don't think it's too bad when going against large groups of enemies.
Graphics: While I think they are outdated for 2019 vegas imperial casino the Ps4, I think they have come a long way since KH1 and 2 so it was definetly nice to see the gang a little more fleshed out.
However, that is really all the Pros I have.
Cons: Dialogue: The dialogue in this was such a headache.
If I hear someone mention "hearts" one more time, I'm going to start bashing my head against a wall.
We get it, your hearts, their hearts, the hearts, KINGDOM HEARTS!
What happened to all the character development over the last few games?
Story: The story has always been a mess, but I've accepted that mess and just loved getting together with the gang.
This time, the story is literally thrown at you in the last 2-3 hours of the game.
Characters were not given the redemption they should have gotten and some were used as a filler or even useless in the last battle.
After all that teasing and making them "stronger" what a disservice to them as a whole.
Reactions to them returning are not only lackluster, nobody is even really surprised when it happens.
It's more of a "here they are, this is what you wanted," and it doesn't give me closure nor did it seem to give the characters closure in a way it should have.
They're just thrown back in the game and we are supposed to accept that.
What a lazy piece of writing if you ask me.
All this build up for no reason.
The combat system is horrid and there is way too much going on.
With the number of skills I got, I was way too powerful and I was confused considering Sora was supposed to have lost all of his powers and needed to gain regain them.
Worlds: while large, they are pointless.
Besides a scene or two, none of the worlds do anything to move the story along and it's not as if Sora gained the power of waking through his visits to any of these new worlds.
Cutscenes: I get that this was replaced with dialogue text that used to occur in the old games, but I felt as if I was just watching a movie and only ending the cutscene just to fight.
What a pain the neck.
Final Fantasy Characters: No Final Fantasy characters and let me explain why this bothered me; they may not have pertained to the story all that much, but they did help Sora on his first journey and that is how he grew as a person.
They have been there since the beginning and knowing Sora is hardcore when caring about his friends, why would the Final Fantasy characters be removed?
Last Thoughts: There is just so much meat missing to this game.
There should have been more story progression during Sora's visits to the worlds, they should have let us, as the gamers, have the ability to change between Sora and Riku at one point like they did with DD because I would have loved to see what was going on.
They should have ditched some of these worlds because aparently they had no idea what they were doign with them.
They should have brought back the original characters from the game that have been with Sora and the gang since the beginning.
We as the fans deserve way more than what was delivered and I feel that it was a rushed, incomplete game that should have taken more than 30 hours to complete.
There was way too much to wrap up only for it to be slapped together, horridly, within the last few hours of the game.
There was no challenge to this game and there should have been, there was no real closure to this game and there should have been.
There was no REAL character development for any of these people and there should have been; this is the last game in the saga.
Also, STOP redeming bad guys.
Let them be bad, they have a reason to be bad.
Manipluating the player into feeling bad for the Organization members was not something I enjoyed nor did I enjoy random cutscenes between each battle.
There's probably a bit I am missing, however, this is where I end my journey with Kingdom Hearts.
I love the game, love the characters, have loved the journey I took with them all, but I'm done waiting and I'm not dropping money unless I am certain I will like the game.
I went in wanting closure, got it, but I feel empty and kind of heartbroken with what I got.
It just wasn't what it should and could have been.
So, this is my review.
If you want to buy the game because you love the series, I say go for it because this is a reflection of how I felt about the game.
I would have still bought the game because I wanted to see the ending, but I don't think it was worth it at this point.
You play Deacon St.
John, a bounty hunter on a very loud motorcycle, in a breathtaking world filled with loss, friendship, madness, betrayal and love.
As the story unfolds, you choose the Deacons combat style.
While you can go in guns blazing, more often than not, a stealth approach is best to save on supplies and keep Deacon safe.
Days Gone is not a game that immediately jumps out as a stealth game.
You play Deacon St.
John, a bounty hunter on a very loud great adventure games for ps4, in a breathtaking world filled with loss, friendship, madness, betrayal and love.
As the story unfolds, you choose the Deacons combat style.
While you can go in guns blazing, more often than not, a stealth approach is best to save on supplies and keep Deacon safe.
Note: to the one star review complaining about melee not working, the tutorial was very clear.
You need to press on the joystick in the DIRECTION the enemy you want to hit is, and then press R2 at the same time.
And do not spam the r2 button or you will take unnecessary damage.
You need to time your swings appropriately.
I can't believe you gave the game one star because you failed to grasp such a simple mechanic.
Player incompetence has no place in a review and it should never be the reason you give it one star.
Hate voting like that is just sad and pathetic and it turns potential customers away from what is one of the best zombie games in the genre.
It's typical 'sony exclusive' quality ala 'Uncharted' series or 'The Order 1886.
The hordes of Freakers are a sight to behold and the end-times 'Rest in Peace's cult aka Rippers are a nefarious entity that comes straight out of a Charlie Manson handbook.
I can't praise the game enough, or it's seamless blend of roleplaying and shooter mechanics.
The upgrade systems guarantee a varied number of paths that you can take your character on and the Oregonian high-desert setting is stunning in its own right, oozing with deadly charm and untold adventure.
Days Gone is, so far, one of the best in the zombie genre.
Fans of Dying Light and The Last of Us will LOVE Days Gone.
Note: to the one star review complaining about melee not working, the tutorial was very clear.
You need to press on the joystick in the DIRECTION the enemy you want to hit is, and then press R2 at the same time.
And do not spam the r2 button or you will take unnecessary damage.
You need to time your swings appropriately.
I can't believe you gave the game one star because you failed to grasp such a simple mechanic.
Player incompetence has no place in a review and it should never be the reason love adventure games online play give it one star.
Hate voting like that is just sad and pathetic and it turns potential customers away from what is one of the best zombie games in the genre.
It's typical 'sony exclusive' quality ala 'Uncharted' series or 'The Order 1886.
The hordes of Freakers are a sight to behold and the end-times 'Rest in Peace's cult aka Rippers are a nefarious entity that comes straight out of a Charlie Manson handbook.
I can't praise the game enough, or it's seamless blend of roleplaying and shooter mechanics.
The upgrade systems guarantee a varied number of paths that you can take your character on and the Oregonian high-desert setting is stunning in its own right, oozing with deadly charm and untold adventure.
Days Gone is, so far, one of the best in the zombie genre.
Fans of Dying Light and The Last of Us will LOVE Days Gone.
Over the shoulder third person gameplay, check.
But, PlayStation games are starting to feel as formulaic as Disney movies.
My full hidden games free version object adventure online to play it is gone because there is NOTHING new here.
I guess I was just hoping for something new.
Days Gone is Uncharted is The Last of Us is Horizon, etc.
Over the shoulder third person gameplay, check.
But, PlayStation games are starting to feel as formulaic as Disney movies.
My oomph to play it is gone because there is NOTHING new here.
I guess I was just hoping for something new.
I got it today and instantly noticed some things that make gameplay frustrating.
The thing that made me list the used game for sale was the fact that you couldn't seem to save in the middle of missions.
In the options, it seemingly allows you to save, but if you die, you start back at the beginning of the mission.
At least this is the case in early game play.
Also, if a zombie freaker jumps on you, it has you spam certain buttons to knock them off.
Occasionally, it wouldn't work at all despite pushing them, then I would have to start all over at the beginning of the mission.
I can't say for certain if this was just a problem in the early game, that would have resolved itself later in the game, but in the first mission, I cleared some optional stuff but then died half way through the mission and had to start over each time.
So I am not sure if it gets better as the game goes on, but the popping of hoods and trunks of cars to loot them is time consuming and tedious as well.
This game is getting listed to sell.
Hopefully this helps someone else.
I didn't enjoy this game for the few hours I played it.
This is sad, because it seems like it could be a fun game, although I have already read reviews about a sub par story as well.
I had trouble saving, looting process was really slow with animated scenes reminded me of the slow tedium of looting on Skyrim.
Not for me for sure.
Went back to try to play a bit more again the next day.
I had the Drifter Crossbow due to preorder.
One shot with the crossbow even a semi-inaccurate shot consistently kills freakers and humans.
Even a crossbow shot from quite a distance and with shoddy aiming only required one shot.
But a rifle I received pretty early on, took 5-6 decently aimed shots to take down a freaker.
With ammo so scarce, that is crazy.
At that moment, I knew I couldn't waste any more time with this game.
Wow, I see why there are so many complaints.
This game is cumbersome.
I got it today and instantly noticed some things that make gameplay frustrating.
The thing that made me list the used game for sale was the fact that you couldn't seem to save in the middle of missions.
In the options, it seemingly allows you to save, but if you die, you start back at the beginning of the mission.
At least this is the case in early game play.
Also, if a zombie freaker jumps on you, it has you spam certain buttons to knock them off.
Occasionally, it wouldn't work at all despite pushing them, then I would have to start all over at the beginning of the mission.
I can't say for certain if this was just a problem in the early game, that would have resolved itself later in the game, but in the first mission, I cleared some optional stuff but then died half way through the mission and had to start over each time.
So I am not sure if it gets better as the game goes on, but the popping of hoods and trunks of cars to loot them is time consuming and tedious as well.
This game is getting listed to sell.
Hopefully this helps someone else.
I didn't enjoy this game for the few hours I played it.
This is sad, because it seems like it could be a fun game, although I have already read reviews about a sub par story as well.
I had trouble saving, looting process was really slow with animated scenes reminded me of the slow tedium of looting on Skyrim.
Not for me for sure.
Went back to try to play a bit more again the next day.
I had the Drifter Crossbow due to preorder.
One shot with the crossbow even a semi-inaccurate shot consistently kills freakers and humans.
Even a crossbow shot from quite a distance and with shoddy aiming only required one shot.
But a rifle I received pretty early on, took 5-6 decently aimed shots to take down a freaker.
With ammo so scarce, that is crazy.
At that moment, I knew I couldn't waste any more time with this game.
Wow, I see why there are so many complaints.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
RiME is one-part puzzler, one-part 3D platformer, and another part depressing as you metaphorically work through the five stages of grief by solving various kinds of puzzles around an uninhabited island with a spirit guiding your path.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
RiME is one-part puzzler, one-part 3D platformer, and another part depressing as you metaphorically work through the five stages of grief by solving various kinds of puzzles around an uninhabited island taxi parking games online play a spirit guiding your path.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
RiME is one-part puzzler, one-part 3D platformer, and another part depressing as you metaphorically work through the five stages of grief by solving various kinds of puzzles around an uninhabited island with a spirit guiding your path.
The ups and downs of this emotional journey are well worth any frustrations the environmental puzzles give you.
I just finished the game and loved it.
RiME was created on Unreal Engine, and the graphics are gorgeous.
In addition, the soundtrack absolutely blew me away and brought me to tears near the end of the game.
I played it on the PS4 and noticed a few stutters and frame rate drops--more than I would be able to ignore.
In addition, the controls are a bit clunky, especially during climbing which there's a lot of in this game.
The actual gameplay is puzzle based, and relatively easy puzzles at that.
The times I got stuck were me overthinking the puzzles or not exploring the environment completely.
Speaking of the environment, it's big.
There are a lot of extra collectibles--I plan on replaying the game since I missed some, and there are points of no return for the stages, so it pays to be thorough.
If you liked Journey, give this game a shot!
I just finished the game and loved it.
RiME was created on Unreal Engine, and the graphics are gorgeous.
In addition, the soundtrack absolutely blew me away and brought me to tears near the end of the game.
I played it on the PS4 and noticed a few stutters and frame rate drops--more than I would be able to ignore.
In addition, the controls are a bit clunky, especially during climbing which there's a lot of in this game.
The actual gameplay is puzzle based, and relatively easy puzzles at that.
The times I got stuck were me overthinking the puzzles or not exploring the environment completely.
Speaking of the environment, it's big.
There are a lot of extra collectibles--I plan on replaying the game since I missed some, and there are points of no return for the stages, so it pays to be thorough.
If you liked Journey, give this game a shot!
I'll try, however haha.
The graphics and scenery are unreal, gorgeous and calming.
The puzzles vary from very simple to decently moderate, great for someone like me who isn't the best at puzzle games.
The music is spot on, makes me feel the mood of the game rather than getting the feel from diaglogue.
I'm stunned and amazed all at once.
I ugly cried at the end, I won't even lie.
Many complained about having no background to the story, but that's part of the charm in this game.
Its very mysterious and you can find clues throughout the game by looking at paintings or bright scopes.
I enjoyed guessing and trying to paint my own picture, man oh man was I wrong in the end though lol.
The plot twist is still messing with me.
To anyone who has played Zelda, I highly recommend this game.
Get some tissues ready towards the end of the game.
You'll need them, trust me.
Words can not do this game justice.
I'll try, however haha.
The graphics and scenery are unreal, gorgeous and calming.
The puzzles vary from very simple to decently moderate, great for someone like me who isn't the best at puzzle games.
The music is spot on, makes me feel the mood of the game rather than getting the feel from diaglogue.
I'm stunned and amazed all at once.
I ugly cried at the end, I won't even lie.
Many complained about having no background to the story, but that's part of the charm in this game.
Its very mysterious and you can find clues throughout the game by looking at paintings or bright scopes.
I enjoyed guessing and trying to paint my own picture, man oh man was I wrong in the end though lol.
The plot twist is still messing with me.
To anyone who has played Zelda, I highly recommend this game.
Get some tissues ready towards the end of the game.
You'll great adventure games for ps4 them, trust me.
This beautifully written, emotionally harrowing story follows Amica and her little brother Hugo as you lead them through plague-ridden France.
Help keep them safe and avoid enemies, both human and rat, by keeping Amica and Hugo hidden in the shadows or guarded by light via some very compulsive game mechanics.
Being the newest game on our list is by no means the only thing A Plague Tale: Innocence has going for it.
This beautifully written, emotionally harrowing story follows Amica and her little brother Hugo as you lead them through plague-ridden France.
Help keep them safe and avoid enemies, both human and rat, by keeping Amica and Hugo hidden in the shadows or guarded by light via some very compulsive game mechanics.
I was very excited about playing this game, SO EXCITED that I went ahead a pre-ordered it here on Amazon so I could play it on the day it released.
Unfortunately, it seems the manufacturer messed up somewhere along the line.
As it appears no one who has ordered via Amazon.
To make matters worse, the questions that I and other users have asked in regards to the missing pre-order content have been unanswered and DELETED.
Amazon Customer Service said the manufacturer was responsible for the Pre-Order DLC.
I was very excited about playing this game, SO EXCITED that I went ahead a pre-ordered it here on Amazon so I could play it on the day it released.
Unfortunately, it seems the manufacturer messed up somewhere along the line.
As it appears no one who has ordered via Amazon.
To make matters worse, the questions that I and other users have asked in regards to the missing pre-order content have been unanswered and DELETED.
Amazon Customer Service said the manufacturer was responsible for the Pre-Order DLC.
I love that games like this are still being made.
Like Vampyr last year.
It's not trying to be a AAA blockbuster.
Also, very easy to pick up and put down as a parentwith many automatic quick saves throughout the journey; i could turn it off any time i needed with VERY LITTLE to no back-tracking needed when i come back because of the frequency.
Gameplay: It's mostly a walking simulator with light puzzle elements; nothing too complex, but it does get a bit more in-depth later, but never too much so.
The game does hold your hand a bit with all the provisions of materials you'll need.
But i'm still giving this game a 5-star to compensate for a very ignorant reviewer giving it a 1-star just because they didn't get their DLC code from amazon when they expected it - wasted reviewbecause it tells a wonderful and gripping story.
I love how they talk as they're moving through the world as also featured in Last of Us and the newest god of war.
Definitely pick this game up if you're looking for a unique and interesting story with beautiful graphics and light puzzles.
It was everything i wanted it to be, and everything i expected it to be.
I love that games like this are still being made.
Like Vampyr last year.
It's not trying to be a AAA blockbuster.
Also, very easy to pick up and put down as a parentwith many automatic quick saves throughout the journey; i could turn it off any time i needed with VERY LITTLE to no back-tracking needed when i come back because of the frequency.
Gameplay: It's mostly a walking simulator with light puzzle elements; nothing too complex, but it does get a bit more in-depth later, but never too much so.
The game does hold your hand a bit with all the provisions of materials you'll need.
But i'm still giving this game a 5-star to compensate for a very ignorant reviewer giving it a 1-star just because they didn't get their DLC code from amazon when they expected it - wasted reviewbecause it tells a wonderful and gripping story.
I love how they talk as they're moving through the world as also featured in Last of Us and the newest god of war.
Definitely pick this game up if you're looking for a unique and interesting story with beautiful graphics and light puzzles.
Beautiful game gripping story!
The game is a re-imagining of the first game so it treads similar grounds as that game in terms of the storyline but it still feels fresh as the game play upgrades definitely make it worth playing.
The storyline is funny and zany and it's clear that the game doesn't take itself too seriously which is great these days for gamers who are tired of the mature storylines that are so commonplace these days.
There are a huge variety of weapons and each have their uses.
There is a leveling up system for both the characters and weapons which adds some grindability to the game as well as a new game + type mode which allows you to keep your weapons and play at a harder difficulty.
The only downside is that the game is relatively short but the lower price still makes it a great deal because I had a ton of fun playing this game.
It brought me back to the early days of gaming and showed me again why I loved games as a kid.
It's a simple third person shooter with great platforming and shooting mechanics that plays great and is a lot of fun throughout.
The game is a re-imagining of the first game so it treads similar grounds as that game in terms of the storyline but it still feels fresh as the game play upgrades definitely make it worth playing.
The storyline is funny and zany and it's clear that the game doesn't take itself too seriously which is great these days for gamers who are tired of the mature storylines that are so commonplace these days.
There are a huge variety of weapons and each have their uses.
There is a leveling up system for both the characters and weapons which adds some grindability to the game as well as a new game + type mode which allows you to keep your weapons and play at a harder difficulty.
The only downside is that the game is relatively short but the lower price still makes it a great download ace ventura adventure free game because I had a ton of fun playing this game.
It brought me back to the early days of gaming and showed me again why I loved games as a kid.
It's a simple third person shooter with great platforming and shooting mechanics that plays great and is a lot of fun throughout.
I loved the puzzles and how you really had to think your way through the problems.
I was really hoping that I would love the reboot too, and I do!
Laura's new origin story is awesome.
It's fun to play her and to see her develop her mad Maverick skills.
The animation is fantastic and I absolutely love the visual effects in the game.
The scenes in the forest, the tombs, the mountains and other areas in the game are gorgeous!
And some of them a scary, and kind of freak me out!
I love the depth that they gave all of the characters, and I can't say enough good things about this game.
I just love it and I'm so happy with it.
It's so much fun to play!
It's exciting and delivers an insane adrenaline rush.
Oh and another aspect that I love about this game is that it's fun for people to watch.
When I play it, my boyfriend is usually with me, and he'll shout, "NO!
There's so much to love about this game.
Did I already say that?
Anyways, I hope you enjoy it as much as I do.
I loved the puzzles and how you really had to think your way through the problems.
I was really hoping that I would love the reboot too, and I do!
Laura's new origin story is awesome.
It's fun to play her and to see her develop her mad Maverick skills.
The animation is fantastic and I absolutely love the visual effects in the game.
The scenes in the forest, the tombs, the mountains and other areas in the game are gorgeous!
And some of them a scary, and kind of freak me out!
I love the depth that they gave all of the characters, and I can't say enough good things about this game.
I just love it and I'm so happy with it.
It's so much fun to play!
It's exciting and delivers an insane adrenaline rush.
Oh and another aspect that I love about this game is that it's fun for people to watch.
When I play it, my boyfriend is usually with me, and he'll shout, "NO!
There's so much to love about this game.
Did I already say that?
Anyways, I hope you enjoy it as much as I do.
Let's start with the positive: First,it's Spyro!
The gameplay is as fun and addictive as you remember on the PS1.
There have also been some added bonuses and levels that were not in the original title.
In fact, gaining entry into the first one nets you an easy trophy!
Even though old school gamers don't need a reason to pick up this title and play all over again, it's a fun little bonus.
There is now a hintbook in game that acts as a "checklist" for all the goals that need to be accomplished and all the items that need to be collected.
A mini map feature has also been added that can be turned on or off at anytime.
All of these additions make the game a little better in my opinion, as I remember getting "lost" at certain points in the original.
So the issue of "where do I need to backtrack to?
The camera flows much more smoothly now and doesn't get "stuck" against certain objects.
The overall controls have been improved and don't feel as clunky as they did on the original.
Jumping and gliding to different areas to collect that one last chest or gem isn't as trial and error as it used to be.
The graphics are very beautiful and fluid.
This really impressed me during the first few minute of playing the game.
I knew a remake of this title would be awesome, but it's almost like playing a cartoon!
Watching the flames shoot from Spyro's mouth and turn the surrounding grass to cinders only to magically restore itself moments later is cool.
It's also cute to leave the controller alone for a bit and watch Spyro nap and Sparx break the fourth wall.
There are now more detailed versions of the dragons that you set free.
For instance in the opening artisan level, one dragon holds a lute and wears a renaissance hat while another has a paintbrush while sporting an apron.
Tom Kenny does an excellent job as the voice of Spyro.
When I first heard that he was the voice actor chosen, I admit I was a bit concerned that gamers would get a SpongeBob-esque remake.
Not the case at all.
Tom offers up Spyro as the cute,little mischievous dragon who sounds very similar to the original.
Now unfortunately comes the negative and why I need to dock one star.
Believe me, I really hate to do this as I love Spyro and this isn't the fault of the game itself, but rather the publisher.
The Spyro trilogy release date was pushed further back only to put "some of the levels" of 2 and 3 on disc.
The rest must be downloaded online.
There is no excuse for this.
Hell, I would have waited a year to get ALL of the content from ALL three games on disc.
This was a very lazy, half-truth deception.
I do not pay for digital ghost copies of games.
That has zero trade in value.
I am not a millennial and am not going to start throwing down money for a game that I will not really own.
When the PS4 is dead and the PS5 is out, I'll just no longer be able to play the remake of Spyro 2 and 3 as it's not on disc and no longer available online?
After all Sony has offered up so many digital PS2 titles on PS4.
Fallout 4 GOTY edition was a bad enough blow.
I will not support this practice and encourage companies to continue this type of greed.
Had I known this, I would have canceled my pre-order.
Sorry for my rant, but this could have been prevented and easily made into a five star game as having all three Spyro remakes on one disc would have been amazing.
If something is going to take up 55GB of my space, then I don't want this type of crap to be pulled.
Crash didn't get this kind of treatment, neither should Spyro.
Spyro reignited trilogy would have easily earned a five star rating.
Let's start with the positive: First,it's Spyro!
The gameplay is as fun and addictive as you remember on the PS1.
There have also been some added bonuses and levels that were not in the original title.
In fact, gaining entry into the first one nets you an easy trophy!
Even though old school gamers don't need a reason to pick up this title and play all over again, it's a fun little bonus.
There is now a hintbook in game that acts as a "checklist" for all the goals that need to be accomplished and all the items that need to be collected.
A mini map feature has also been added that can be turned on or off at anytime.
All of these additions make the game a little better in my opinion, as I remember getting "lost" at certain points in the original.
So the issue of "where do I need to backtrack to?
The camera flows much more smoothly now and doesn't get "stuck" against certain objects.
The overall controls have been improved and don't feel as clunky as they did on the original.
Jumping and gliding to different areas to collect that one last chest or gem isn't as trial and error as it used to be.
The graphics are very beautiful and fluid.
This really impressed me during the first few minute of playing the game.
I knew a remake of this title would be awesome, but it's almost like playing a cartoon!
Watching the flames shoot from Spyro's mouth and turn the surrounding grass to cinders only to magically restore itself moments later is cool.
It's also cute to leave the controller alone for a bit and watch Spyro nap and Sparx break the fourth wall.
There are now more detailed versions of the dragons that you set free.
For instance in the opening artisan level, one dragon holds a lute and wears a renaissance hat while another has a paintbrush while sporting an apron.
Tom Kenny does an excellent job as the voice of Spyro.
When I first heard that he was the voice actor chosen, I admit I was a bit concerned that gamers would get a SpongeBob-esque remake.
Not the case at all.
Tom offers up Spyro as the cute,little mischievous dragon who sounds very similar to the original.
Now unfortunately comes the negative and why I need to dock one star.
Believe me, I really hate to do this as I love Spyro and this isn't the fault of the game itself, but rather the publisher.
The Spyro trilogy release date was pushed further back only to put "some of the levels" of 2 and 3 on disc.
The rest must be downloaded online.
There is no excuse for this.
Hell, I would have waited a year to get ALL of the content from ALL three games on disc.
This was a very lazy, half-truth deception.
I do not pay for digital ghost copies of games.
That has zero trade in value.
I am not a millennial and am not going to start throwing down money for a game that I will not really own.
When the PS4 is dead and the PS5 is out, I'll just no longer be able to play the remake of Spyro 2 and 3 as it's not on disc and no longer available online?
After all Sony has offered up so many digital PS2 titles on PS4.
Fallout 4 GOTY edition was a bad enough blow.
I will not support this practice and encourage companies to continue this type of greed.
Had I known this, I would have canceled my pre-order.
Sorry for my rant, but this could have been prevented and easily made into a five star game as having all three Spyro remakes on one disc would have been amazing.
If something is going to take up 55GB of my space, then I don't want this type of crap to be pulled.
Crash didn't get this kind of treatment, neither should Spyro.
Only one game out of the trilogy is included on disc.
Do NOT reward activision for this anti consumer behavior.
They also bundled this together with little fanfare specifically on the hope that people would buy it because it was not revealed that the content would not be on disc.
Much like they felt the pain for with Spyro reignited.
If you buy this at this point, you are hurting ALL gamers by telling not only activision but all publishers, that you approve of this anti consumer practice and are willing to pay money for it.
While the Crash half of this bundle is fine, the Spyro half has the exact same problem as its individual trilogy.
Only one game out of the trilogy is included on disc.
Do NOT reward activision for this anti consumer behavior.
They also bundled this together with little fanfare specifically on the hope that people would buy it because it was not revealed that the content would not be on disc.
Much like they felt the pain for with Spyro reignited.
If you buy this at this point, you are hurting ALL gamers by telling not only activision but all publishers, that you approve of this anti consumer practice and are willing to pay money for it.
Woodstock can do simple things like help pull the candy towards snoopy.
It works great for me and my 3.
The actual gameplay is with snoopy, and is pretty rudimentary, but a younger kid who can't control the jumping and steering can come in with the bird and 'help'.
Woodstock can do simple things like help pull the candy towards snoopy.
It works great for me and my 3.
He plays on ps4 and he is in love with this diving game.
He gets to explore and ride different kinds of sea animals, such as orca, elasmosaurus, blue whale, turtles, sharks, manta rays and so on.
Not to easy game for a 4 year old so I had to help him advance time to time, but he learned how to leap out of the weather with dolphins and he was so happy.
The over all graphics are pretty good and relaxing music along.
I bought this for my son who is 4.
He plays on ps4 and he is in love with this diving game.
He gets to explore and ride different kinds of sea animals, such as orca, elasmosaurus, blue whale, turtles, sharks, manta rays and so on.
Not to easy game for a 4 year old so I had to help him advance time to time, but he learned how to leap out of the weather with dolphins and he was so happy.
The over all graphics are pretty good and relaxing music along.
It is very similar to SOTN.
I love the soundtrack and stared off with the "sunder the night" remix.
Any fans of Aria of sorrow, Order of Ecclesia, Symphony of the night should go for this.
You will NOT more info disappointed.
You have multiple weapons to choose from, whips, guns, two handed swords, spears, daggers, karate boots and clubs.
Once you find the "Good Killer Barber" you can customize Miriam.
You can change her hairstyle, hair color, skin color, eye color and more.
Also in the equipment screen you can change miriam's head gear and and it will show what item you are wearing, you can wear a cowboy hat, pirate hat, cat ears, a feather and so much more.
The scarves and face masks are seen when you equip them this web page />There are also various items that you can equip that do special things, like the voice changer box and toy shoes.
This game is easier the more you put into it.
Grinding to a higher level, early in the game will make it easier in the long run.
Also there are items which make the game easier.
For example Spoiler Alert you can get a "Silver Power Ring" which increases attack power in proportion to slain enemies.
Or "Traversers Ring" which increases attack power in proportion to map completion.
You can equip two rings.
You also have the librarian, Orlok Dracule, who is a pleasant surprise of someone familiar who you can receive buffs such as attack up, defense up, resistance to magic, attack speed up, luck up and many more.
You start out being able to equip one book, but can equip more as time goes on.
You can craft items from various loot, from weapons and food to weapon and shard upgrades.
This is what makes the game fun with that Order of Ecclesia and Aria of Sorrow.
From a bat to bosses.
EVERY ENEMY HAS A SHARD THEY CAN DROP.
These shards can be strenghened if you choose to.
You have 5 categories that you can have equipped at one time.
Conjure, manipulate, directional, passive and familiar.
CONJURE: great adventure games for ps4 like your subweapon in castlevania.
MANIPULATIVE: is a special move you can do like "Craftwork" will let you move heavy objects, Or "Bunnymorphosis" that transforms you into a sexy bunny, or even "Sacred Shade" which massively boosts your stats while holding the button.
DIRECTIONAL: is like your subweapon in castlevania, but you can choose where this one goes by rotating the right analog stick.
Its a more precise shard set.
PASSIVE: increases your stats like raising your intelligence, or attack speed with a weapon style, or raise resistance to a certain spell type.
FAMILIAR: you can summon a creature to help you in battle, like a Silver Knight, a faerie Carabosse, a Bloodbringer sword, a Dantalion book or Dullahammer head thats similar to a medusa head.
This game is great, the gameplay, the soundtrack, the voice acting and i'd even say the originality.
Thanks for reading, and i hope you have as much fun with this game as I am having.
Lets start off with this, BUY THIS GAME.
It is very similar to SOTN.
I love the soundtrack and stared off with the "sunder the night" remix.
Any fans of Aria of sorrow, Order of Ecclesia, Symphony of the night should go for this.
You will NOT be disappointed.
You have multiple weapons to choose from, whips, guns, two handed swords, spears, daggers, karate boots and clubs.
Once you find the "Good Killer Barber" slot adventure palace free can customize Miriam.
You can change her hairstyle, hair color, skin color, eye color and more.
Also in the equipment screen you can change miriam's head gear and and it will show what item you are wearing, you can wear a https://grand-loto.ru/adventure/download-amazon-adventure-game-for-free.html hat, pirate hat, cat ears, a feather and so much more.
The scarves and face masks are seen when you equip them also.
There are also various items that you can equip that do special things, like the voice changer box and toy shoes.
This game is easier the more you put into it.
Grinding to a higher level, early in the game will make it easier in the long run.
Also there are items which make the game easier.
For example Spoiler Alert you can get a "Silver Power Ring" which increases attack power in proportion to slain enemies.
Or "Traversers Ring" which increases attack power in proportion to map completion.
You can equip two rings.
You also have the librarian, Orlok Dracule, who is a pleasant surprise of someone familiar who you can receive buffs such as attack up, defense up, resistance to magic, attack speed up, luck up and many more.
You start out being able to equip one book, but can equip more as time goes on.
You can craft items from various loot, from weapons and food to weapon and shard upgrades.
This is what makes the game fun with that Order of Ecclesia and Aria of Sorrow.
From a bat to bosses.
EVERY ENEMY HAS A SHARD THEY CAN DROP.
These shards can be strenghened if you choose to.
You have 5 categories that you can have equipped at one time.
Conjure, manipulate, directional, passive and familiar.
CONJURE: is like your subweapon in castlevania.
MANIPULATIVE: is a special move you can do like "Craftwork" will let you move heavy objects, Or "Bunnymorphosis" that transforms you into a sexy bunny, or even "Sacred Shade" which massively boosts your stats while holding the button.
DIRECTIONAL: is like your subweapon in castlevania, but you can choose where this one goes by rotating the right analog stick.
Its a more precise shard set.
PASSIVE: increases your stats like raising your intelligence, or attack speed with a weapon style, or raise resistance to a certain spell type.
FAMILIAR: you can summon a creature to help you in battle, like a Silver Knight, a faerie Carabosse, a Bloodbringer sword, a Dantalion book or Dullahammer head thats similar to a medusa head.
This game is great, the gameplay, the soundtrack, the voice acting and i'd even say the originality.
Thanks for reading, and i hope you have as much fun with this game as I am having.
Gameplay is essentially the same, but with an added emphasis on stealth combat with a caveat; see below.
The tone of the Tomb Raider series is much darker than that of Uncharted, and especially so in this game.
There are no moments of levity like you get in Uncharted.
That being said, it's still has its moments.
There are some issues, however.
While climbing and platforming, the controls sometimes go off the rails for no apparent reason.
You'll be climbing and swinging along and suddenly she'll veer off slightly to one side at a critical jump and you'll plummet to your death.
The puzzles are pretty good, but there is at least one that is a royal pain to figure out.
In that one, you have to position a beam of light so that it goes clear across a online games for free adventure, dark room and illuminates a tiny spec on the far side that you can barely see.
Making puzzles challenging based on the order things must be accomplished, etc.
Still, the game starts off on a high note, which continues up best adventure games online all time the time you discover the lost city of Paititi.
Then it quickly goes off the rails.
It's at that point where the storyline gets really silly.
Relatedly - and this is probably something that will not bother the vast majority of players - the game lumps Maya and Inca civilizations together, with a touch of Aztec iconography tossed in for good measure.
There is no reason to have the denizens of the lost city of Paititi Inca speak Yucatec Mayan.
The center of the Maya world was in the region of Guatemala, Belize, and the Yucatan Peninsula of Mexico, extending a bit into present day El Salvador and Honduras.
The Inca Empire extended across present-day Peru, Bolivia, Ecuador, and Chile, and into Argentina and Columbia.
Those two regions are not near each other.
Guatemala and Peru are several thousand miles apart, and separated by incredibly dense jungles as well as the highest mountain range in the New World.
In addition to geography, the two civilizations were separated by at least half a millennia.
Lara goes around exploring and discovering various Maya stelae that she uses to learn to decipher Maya hieroglyphs.
While in present-day Peru.
But the Inca had no written language.
The developers should have had Lara fly from Cozumel the starting point of the game to some other location in the Maya world, like Guatemala or Belize.
Maybe, if the story had made some sort of nod towards "what if a band of Maya made the long trek to Peru and started the Inca Empire?
But the game never does that.
On another related note, the game allows for a more immersive feel by turning off the English dub for NPCs.
Doing so allows you to hear them speak their "native language" not really though, because they game uses Yucatec Mayan, which the Inca did not even know of, let alone speak.
The annoying part about this, though aside from the fact that the language most people in the Inca Empire spoke was Quechuais that Lara speaks English to them, making the conversations feel weird and disjointed.
Why would the people inhabiting the lost city of Paititi speak or understand perfect English?
It would have been better to have her speak some limited Here or, better yet, Quechua to them, perhaps struggling to understand the full extent of what they were saying.
Even better - have her understand more of the conversation as she increases her language skills in-game.
I'm probably nitpicking with these issues.
Most people probably have no idea of the differences between Inca and Maya civilizations, so they won't even notice.
But this lack of attention to detail really disappointed me, most of all because it would have all been so easily avoidable by either making the second act take place in Guatemala or having the language used in the game be Quechua.
Of course, the Inca never had a written language, so the latter option would have meant ditching the Maya stelae that Lara uses to increase her language skills.
By far the biggest issue with Shadow of the Tomb Raider, aside from the terrible plot did I mention that the story is barely serviceable?
Stealth killing is swift, ruthless, efficient, and fun.
But get caught in open combat and you'll regret it quickly.
That would be fine if the game allowed you to play through as a explorer-ninja.
It encourages stealth play but then suddenly forces you to engage in open combat during numerous fights.
But when caught in the open she suddenly becomes a clumsy oaf, despite being armed with a huge knife and an ice axe.
Seriously, don't even try hand-to-hand combat because you will die every single time.
I have no problems with a game that steers you towards stealth play and then punishes you when you don't.
But it's very annoying to set up players for a particular type of gameplay only to pull the rug out from under them without giving them the necessary tools.
Shadow of the Tomb Raider is not impossible to play, but the combat acts often yank you around, which makes the overall experience annoying.
With previous installments of the new Tomb Raider games, and certainly with the Uncharted series, I've always wanted to the story and the game to continue.
In fact, I've played each of them several times.
With Shadow of the Tomb Raider, I was thrilled when I finally finished it so I could put it away and forget about it.
If you are a fan of the previous Tomb Raider games in the reboot, or games like the Uncharted series, you will likely still enjoy Shadow of the Tomb Raider.
Gameplay is essentially the same, but with an added emphasis on stealth combat with a caveat; see below.
The tone of the Tomb Raider series is much darker than that of Uncharted, and especially so in this game.
There are no moments of levity like you get in Uncharted.
That being said, it's still has its moments.
There are some issues, however.
While climbing and platforming, the controls sometimes go off the rails for no apparent reason.
You'll be climbing and swinging along and suddenly she'll veer off slightly to one side at a critical jump and you'll plummet to your death.
The puzzles are pretty good, but there is at least one that is a royal pain to figure out.
In that one, you have to position a beam of light so that it goes clear across a huge, dark room and illuminates a tiny spec on the far side that you can barely see.
Making puzzles challenging based on the order things must be accomplished, etc.
Still, the game starts off on a high note, which continues up until the time you discover the lost city of Paititi.
Then it quickly goes off the rails.
It's at that point where the storyline gets really silly.
Relatedly - and this is probably something that will not bother the vast majority of players - the game lumps Maya and Inca civilizations together, with a touch of Aztec iconography tossed in for good measure.
There is no reason to have the denizens of the lost city of Paititi Inca speak Yucatec Mayan.
The center of the Maya world was in the region of Guatemala, Belize, and the Yucatan Peninsula of Mexico, extending a bit into present day El Salvador and Honduras.
The Inca Empire extended across present-day Peru, Bolivia, Ecuador, and Chile, and into Argentina and Columbia.
Those two regions are not near each other.
Guatemala and Peru are several thousand miles apart, and separated by incredibly dense jungles as well as the highest mountain range in the New World.
In addition to geography, the two civilizations were separated by at least half a millennia.
Lara goes around exploring and discovering various Maya stelae that she uses to learn to decipher Maya hieroglyphs.
While in present-day Peru.
But the Inca had no written language.
The developers should have had Lara fly from Cozumel the starting point of the game to some other location in the Maya world, like Guatemala or Belize.
Maybe, if the story had made some sort of nod towards "what if a band of Maya made the long trek to Peru and started the Inca Empire?
But the game never does that.
On another related note, the game allows for a more immersive feel by turning off the English dub for NPCs.
Doing so allows you to hear them speak their "native language" not really though, because they game uses Yucatec Mayan, which the Inca did not even know of, let alone speak.
The annoying part about this, though aside from the fact that the language most people in the Inca Empire spoke was Quechuais that Lara speaks English to them, making the conversations feel weird and disjointed.
Why would the people inhabiting the lost city of Paititi speak or understand perfect English?
It would have been better to have her speak some limited Yucatec or, better yet, Quechua to them, perhaps struggling to understand the full extent of what they were saying.
Even better - have her understand more of the conversation as she increases her language skills in-game.
I'm probably nitpicking with these issues.
Most people probably have no idea of the differences between Inca and Maya civilizations, so they won't even notice.
But this lack of attention to detail really disappointed me, most of all because it would have all been so easily avoidable by either making the second act take place in Guatemala or having the language used in the game be Quechua.
Of course, the Inca never & excellent video game adventure nes a written language, so the latter option would have meant ditching the Maya stelae that Lara uses to increase her language skills.
By far the biggest issue with Shadow of the Tomb Raider, aside from the terrible plot did I mention that the story is barely serviceable?
Stealth killing is swift, ruthless, efficient, and fun.
But get caught in open combat and you'll regret it quickly.
That would be fine if the game allowed you to play through as a explorer-ninja.
It encourages stealth play but then suddenly forces you to engage in open combat during numerous fights.